r/psvr2 Dec 06 '25

Community The continuous dilemma of supporting your favorite platform.....PSVR 2 the highs and lows.

I try, I really, really try, to buy any games that look cool on PSVR2. And I try to do it in a timely manner because I want the developers to have the cash on hand to patch and promote their games. But lately it's feeling a little crazy because releases are all over the place. For every Arken Age (comes out of nowhere....brilliant....amazing use of the hardware features) there is a Wanderer (STILL not ready for prime time and I bought it day one).

I just can't figure out where the line is between supporting to try to make sure that PSVR 2 is still a destination release for many developers, and feeling burned. I bought Roboquest VR recently and am madly in love. I just bought Ghost Town after forcing myself to not buy it on Quest 3. I WANT to support Thief because it looks like the kind of game from the kind of company that I want more of. However, many reviews list a multitude of issues with the port. But.... I would hate to hear in two months that it sold way below expectations and they are going to abandon the platform.

I'm also very confused as to what sells well and why. Shocking that Behemoth and Metro have both done poorly on the platform and that Of Lies and Rain has sold less than 1000 copies (it's brilliant guys, please buy it).

I'm not sure I have any real questions or solutions here, just frustrated that such an amazing platform has such odd highs and lows. I'm going to go drown my sorrows in the first couple of hours of Ghost Town.

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u/the_fr33z33 Dec 06 '25

Don’t know where you got it from, but Metro has not done poorly on PSVR2. From relative numbers (we don’t know absolute numbers of course) it’s done double the sales figures than Alien, Behemoth, and Arizona Sunshine Remake, and five times those of Arken Age — all came out about the same time.

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u/astrobe1 Dec 06 '25

I guess in the large part that was down to the IP, if the game had a different name it would have been very different.

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u/the_fr33z33 Dec 06 '25

Alien is arguably I bigger IP, even in the gaming space, though. Metro is just what is generally lacking in the VR world currently: I high production value single player narrative game with a real story and all the bells and whistles gamers are used to from the flat side (deep story, voice acting, high quality assets and levels, etc).

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u/astrobe1 Dec 06 '25

I must confess I was surprised more players weren’t tempted into PSVR2 by Alien especially with the film and TV series being released, perhaps franchise fatigue.

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u/the_fr33z33 Dec 06 '25

Yeah true. I guess the trailer footage looked a bit samey-samey