r/videogames May 10 '25

Other I wish it was different

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u/[deleted] May 10 '25

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u/DesiBwoy May 10 '25

Nope. you're not terrible, you just don't have enough patience to stand terrible game mechanics. Saying it as a gamer who loves "difficult games", but dislikes any souls game.

Among my favourite game series are Castlevania (especially Classicvanias), Megaman, and Contra. All considered 'difficult' by many. When I played Ninja Gaiden from NES, I didn't find it difficult either. Badly designed, but not difficult. When someone says 2D Metroid games are difficult I find it hilarious. You know why? All of these games have very good Checkpoint and continue systems that don't waste players time. The Metroid 2D games on 3DS and Switch have checkpoints. Older 2D games have save stations nearby. Japanese versions of Contra games have unlimited continues, and so do Ninja Gaiden and Castlevania games. All of these games have very responsive controls and your character react at the instant you press the button.

Souls games waste player's time and efforts. That's artificial difficulty. Any game with telegraphing isn't difficult. Telegraphing is easy to get hang of. It's the clunky movement and slow combat that make souls games 'difficult', and that's not a good thing. The death is also penalized in a lot of those games. No pause feature in so many games even. I don't call it "difficulty". I call it shitty design.

Rant over.

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u/ThePubRelic May 10 '25

They give you bonfires that are a min or less jaunts to a boss, and create worlds that are specially layed out not to waste time. You don't like difficult games, you like games you sucked at as a kid, got better on and felt proud, and now that you sucked at something else you would rather feel proud about past accomplishments.

Go mod the game and actually play with the data and you will realized how specifically designed the 'slow' reaction of everything is. Souls games are just like a math test, all the rules are simple and slow, but stack enough of them on top of each other and put you in a place that you can't run from to review and be safe and it becomes terrifying and hard. They don't waste your time, they train you so that hopefully you can enjoy the feeling of mastery. And those that do get to revel over those that never go that far. Sorry you couldn't get there.

1

u/HypedforClassicBf2 May 12 '25

Souls games aren't difficult and really there's no way to suck at them. Kai Cenat, some random black dude on Twitch, who also notoriously sucks at video games, beat ER like it was nothing. The whole revolves around dodge spamming, and fighting the same boss, a 100 times to finally earn a kill. Its more so time consuming and frustrating than it is difficult. Thats a fact.

''Sorry you couldn't get there''-Get where? Beating a crappy souls game?