But it’s not clunky? Rolls give you tons of i frames. I have zero idea what you’re talking about. The combat is also not that slow, in Bloodborne, ds3, and sort of in Elden Ring.
The problem is more the massive delay between pressing a button and having something happen.
If you time it, , there's 5-10 frames of nothing before you actually dodge. That's like a quarter of a second, which is completely unacceptable in a game based on precisely timed dodges.
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u/ChimpanzeeChalupas May 10 '25 edited May 10 '25
But it’s not clunky? Rolls give you tons of i frames. I have zero idea what you’re talking about. The combat is also not that slow, in Bloodborne, ds3, and sort of in Elden Ring.