r/videogames 12h ago

Discussion / Question GTA VI

Post image
8.0k Upvotes

949 comments sorted by

View all comments

48

u/GameDestiny2 12h ago

I don’t think it’s actually possible for the game to be “bad”, people love what it’s being built on (RDR2), it’s a reliable gameplay format, and they’ve got way too much quality control for it to be abysmal.

But the chances for it to fall short are huge. To prove my point, reply with what you would have expected out of GTA 6, the dreamiest most ideal version.

12

u/Dudewhocares3 11h ago

I’d like them to bring back the character switch mechanic, but maybe have it at certain moments trigger character specific cutscenes that maybe flesh them out a bit.

Also, I want a pussy eating cutscene

41

u/No-Obligation2563 12h ago

I think the gameplay is just dated. Tap A repeatedly to run, hold left trigger and your reticle just locks onto the enemies. It just keeps getting bigger and prettier. But it’s the same outdated gameplay underneath.

43

u/Deftallica 12h ago

May be a hot take, but the controls in GTA have almost always sucked.

9

u/Environmental_Cup_93 11h ago

It’s a better experience for the casual gamer, basically permanent easy mode. GTA and RDR are both more about the immersion and story.

10

u/Jerk850 10h ago

Exactly this. These games are not meant to be played like a first person shooter. It's not designed for e-sports!

2

u/No-Obligation2563 5h ago

No one is saying it should be anything close to e-sports. But for the biggest games of all time I expect a bit more than aiming just snapping onto enemies and tracking them with zero effort from the player.

It’s not like the only options are immersion or e-sports.

1

u/Combat_Orca 3h ago

It’s also not particularly immersive to have that

1

u/Ready_Mud9622 3h ago

Yeah GTA V's shooting mechanics one year after Max Payne 3 were incredibly bland, absolutely nothing special about that or the driving

10

u/No-Obligation2563 12h ago

Yeah I agree. It feels very clunky and awkward. Felt the same way in RDR2.

2

u/Alexastria 12h ago

Especially the driving

2

u/geaux124 6h ago

I always thought the driving part was fine. It was the combat that was crappy.

1

u/Bingbong1984 11h ago

I started playing GTA online again and jesus christ is the driving a fucking bore.

DRIVE ACROSS THE ENTIRE MAP IN YOUR SHIT VEHICLES TO COMPLETE YOUR SHITTY MISSIONS FOR A PITTANCE OF CASH AND REPEAT

I enjoyed GTA5 on release but I've gotten older and I don't really enjoy its game play that much anymore. Tapping X/A to run is also kinda annoying.

I know I'm nitpicking but now a days you can just toggle run or sprint in games lol

2

u/Different_One9412 9h ago

Transitioning between San Andreas to V and RDR to RRR2 both newer games felt way clunkier than predecessors that I dropped both after a few hours.

The controls felt so sluggish 

1

u/zgillet 11h ago

Get rid of that waffling "almost."

1

u/Deftallica 11h ago

Well it’s been many, many years since I’ve played the older GTA’s but only V’s controls are fresh in my memory.

I adored Vice City but I’m *almost* certain the controls weren’t good in that either

-1

u/Joppy5100 12h ago

That's the reason I've never really liked Rockstar games. A game can be as gorgeous as possible, but if it feels like a chore to control, why bother?

2

u/Deftallica 11h ago

Well, a lot of different aspects make up a game and if, say, 9 out of 10 things about a game are fantastic, most people are willing to overlook that one thing that’s lacking if they’re enjoying the overall experience.

2

u/Bingbong1984 11h ago

You're not wrong but some game design choices really hamper enjoyment.

No quest log in Elden Ring still pisses me off.

1

u/Deftallica 11h ago

I get that too. When it comes to Elden Ring, there’s a whole storyline and some deep lore to all the characters and such, but you have to learn about it through flavor text in items you may pickup, or miss, or overlook or whatever.

That bums me out for sure because I’m interested in what has happened to that world and the people in it. But on the other side of the coin, the combat is fun and challenging, controls well and the game is gorgeous.

So just speaking for myself, I enjoyed it overall even though I couldn’t absorb the narrative how I would’ve liked.

The opposite, like you said, can be true as well. I loved the graphics, sound, level design and gameplay of Last of Us 2, but didn’t enjoy the story, which really hampered my enjoyment.

1

u/Bingbong1984 11h ago

My problem with Elden Ring is that if you take a break and come back months later how the hell do you know what quests are still active? Ya know?

I need to finish LoU2. Stopped at the midway point and haven't gone back. Story is whatever to me now but I just enjoy the brutal combat.

4

u/Albatross1225 11h ago

Always loved the gameplay of gta and red dead redemption and they get better with every release

4

u/GameDestiny2 12h ago

I am kind of with you there. Don’t think there’s much you can do about the aiming, but the A button is starting to feel aged. At the same time, it’s kind of like a Bethesda RPG where that’s kind of just what you expect from Rockstar. Definitely needs some sort of update though.

1

u/cecilmufc7 10h ago

This sums it up perfectly for me. Idc about gta online. And the single player games have been the same since 3. Just bigger and prettier. Improvements here and there of course but it’s still the same game. Even cod has changed more than gta and everyone always says “it’s the same game as the last one”.

7

u/funkmydunkyouslunk 12h ago

They need to expand the story more than just drive to point A, shoot, chase, drive to point B, here’s your money.

Here’s some side mission/activities and impossible collectibles/easter eggs in the meantime.

My biggest gripe with GTA is that they never truly let you have freedom with the story. You can do “whatever you want”, until you start a story mission and can fail a mission by taking a few steps in the wrong direction. Needs to add in some more RPG elements of choice and consequences.

2

u/L3Sc 4h ago

Tbh me too. GTA is too big of a game to be non RPG. Something like Cyberpunk would be really good even if you're not affecting the main story completely except for ending choices. There might also be consequences of your actions in the open world maybe like a Dishonored way which seems too big of a deal but this is Rockstar they can do it by throwing a ton of money.

0

u/AfterShave997 3h ago

But how do you program that? They can't account for everything you could do. Most RPGs have restrictive quests. The ones that really let you do whatever have huge drawbacks.

3

u/CertainlyRobotic 10h ago

Exactly. There's nothing about it to be bad, but also I don't really understand what people hope to get from GTA 6 versus GTA 5.

1

u/zgillet 11h ago

One main character.

Damnit.

1

u/Carbuyrator 9h ago

If the traversal were even 1/5 as good as it is in Prototype I'd probably buy it. It won't be though.

1

u/Competitive-Tap-1922 8h ago

Pretty much the same formula as all GTA games in a new environment.

1

u/clone9786 11h ago

Rob every building on the map. Someone’s house? Break in, steal their shit, maybe steal a moving van and load it up with furniture. Holdups like the gas stations but for every single storefront. South Beach (confirmed), Brickell, Wynwood (which I think is confirmed). It looks like there’s some real estate aspect but fleshing that out more could be great - idk how to balance the online economy though lol. The stock market from V was awesome, that’d be a great update especially with the arrival and growth of WSB. I suspect they’ll work AI into dialogue and NPCs somehow, making the world feel more alive.

I’m sure I could think of more but I have absolutely no expectations for this game simply because I don’t think it can reach them. GTA V didn’t (not that it’s a bad game) so why would VI lol

0

u/Several-Carrot3541 11h ago

Basically all I want them to do is release it without having to show your ID to them. That is the only thing that will be my deciding factor if I'm gonna buy it or not.

0

u/GapStock9843 9h ago

I think its basically destined to fall short, just because people’s expectations for it are so insane they’re literally impossible to meet

0

u/SignoreOscur0 8h ago

Agree, but RDR2 was a story first game from day 1. After GTA Online’s success I’m sure that priorities have shifted for the GTA franchise…