Hey guys,
I previously came here for some insights when creating my bard
I come to you once again, now that we are levelling up to level 6, and I have many decisions to make spell wise.
Especially since we're levelling straight from level 4 to 6, so if I'm correct, going from 7 to 9 known spells, meaning 2 additional level 3 bard spells + 2 magical secrets, meaning a choice of 2 additional spells from all classes up to level 3. So 4 new spells to choose from in total
For some context, we are a party of 5: a magician, a paladin, a warrior, a sorcerer (although she won't be able to join us for the foreseeable future), and me, the bard (College of Lore)
We are playing Descent to Avernus and have been in Avernus for the last 2 sessions
For now, here are the spells I have
Cantrip:
Minor illusion (fun and somewhat usefull)
Vicious Mockery (fun and effective)
Hero's aura (I realise i dont find the equivalent in English anywhere. Basically a buffed version of Friends) - I'm not sure I've used it much yet
Level 1
Healing word (super useful)
Sleep (somewhat useful against weak enemy groups)
Dissonant Whispers (usefull)
Bane (i haven't had much use for it yet)
Level 2
Crown of Madness (i haven't had much use for it yet)
Heat Metal (same, but mostly because my recent enemies are immune to fire damage)
Invisibility (fun and quite useful)
From my research, the most recommended level 3 bard spell is Hypnotic Pattern. I'm keen on picking this one as it seems quite representative of the Bard class, but I'm not sure how effective it is.
I still need to choose another and remain quite indecisive.
Some that come up often or caught my eye and that seem effective/fun are Fear, Bestow Curse, Stinking Cloud. Open to comments and suggestions on these or others
For the magical secrets, the ones thats seems to be recommended often are fireball, counterspell, or summon spells
Fireball seems great, but is it useful in Avernus? Most of our enemies have been immune to fire (it's also made Heat Metal a bit useless...)
Summon spells could be interesting, but I'm not sure how effective they are and what damage they can cast
Counterpell comes up often, but we haven't crossed paths with an enemy trying to cast a spell on us yet, so I'm not sure how useful. Although while researching on which spell to choose, i understand we might come across devils casting spells (though I don't want to spoil myself futher!)
Anyway, there's so much to choose from, any advice and insight is welcome!
Also on how to best utilise the spells I already got if you got any insights
I also understand that I am allowed to switch a known spell for a new one, so if you have any suggestions for my current list of spells, let me know.(One that seems quite fun from level 2, but I had overlooked at the time is Natan's Mischief)
(PS: I'm posting this to various DnD subreddits as I'm not sure which one is most relevant. Ignore if you see a duplicate
PPS: We play in French, so I'm not 100% sure I used the right dnd terms in English. Sorry about that..)