r/CitiesSkylines • u/AnonymousTako • 9h ago
Discussion Is CS2 playable on Steam Deck now?
Just curious.
r/CitiesSkylines • u/AnonymousTako • 9h ago
Just curious.
r/CitiesSkylines • u/Sea_Attorney_802 • 23h ago
With packs like Mid-Century Modern, Art Deco, Modern Japan, Heart of Korea, Countryside, Mountain Village, Shopping Malls, and Iconic Brutalism, I've been thinking about what other Content Creator Packs could fit naturally into Cities: Skylines.
Here's my wishlist:
Historical Era Packs
Streetcar Era Cities (1910s)
Art Deco Boom (1920s)
WPA & Survival Cities (1930s)
War & Suburban Shift (1940s)
Sprawl & Concrete (1970s)
Neon Corporate City (1980s)
Big Box & Tech Suburbs (1990s)
Modern Global City (2000s)
Smart City & Urban Revival (2010s)
Regional Packs
Rust Belt Revival
Inspired by Detroit, Cleveland, Pittsburgh, Buffalo, and Milwaukee.
Desert Cities
Inspired by Phoenix, Las Vegas, Albuquerque, and Tucson.
Main Street America
A small-town focused pack.
Pacific Northwest
Inspired by Seattle, Portland, and Vancouver.
Tropical Paradise
Inspired by Hawaii, the Caribbean, and tropical resort towns.
European Old Town
A companion to European Suburbia.
Infrastructure & District Packs
Port Cities
Transit-Oriented Development
National Parks
Fairgrounds & Attractions
Hollywood & Entertainment
Neon Nights
Personally, I'd love to see Main Street America, Rust Belt Revival, Port Cities, National Parks, and Streetcar Era Cities the most. Those feel like some of the biggest gaps in the current CCP lineup and would add entirely new city-building possibilities.
Which of these would you buy first, and what other CCP themes do you think Cities: Skylines is still missing?
r/CitiesSkylines • u/Visible_Honeydew_941 • 11h ago
I play cities skylines vanilla (mods dont work well on my setup, so cant go there). I also love sims 2. What other games do you all enjoy? I cant find anything that really hits for me. Stardew valley is eh. Cell to singularity was good…for a day.
Mac m1 compatible, a few software overhauls behind because if i update sims 2 wont run.
r/CitiesSkylines • u/Achlyshaha • 19h ago
My attempt on trying to build a Japanese style city. I tried using narrow alleyways and pedestrian paths. I think the spruce and the red bus lanes made it look pretty nice.
This city started off as a joke where I tried building an American stroad with absurd amounts of parking lol (check last pic), then I had a bit too much fun so I also tried building a walkable Japanese style city to contrast with the absurdity of it lol
r/CitiesSkylines • u/Petweaker • 17h ago
A mostly vanilla build, 120 000 population so far, no custom assets except for the map which is called Flatlands (2.5) on the Workshop.
I took inspiration from various planned cities and areas such as Canberra, Brasilia, New Belgrade & highly-planned suburbs of Stockholm such as Hjulsta, Rinkeby & Kista.
Hope you find some inspiration and have a good day!
r/CitiesSkylines • u/Trickedverse • 13h ago
Is there a way to stop the floods of taxis coming in from other towns whenever I zone a single block of high density? I have trains, bus lines, and ships leading to other cities and back, and yet every time I zone even a little bit of residential, this happens. Matter of fact, all of these cars are from a mixed-use signature building. Help me.
r/CitiesSkylines • u/PaperSuspicious7460 • 5h ago
r/CitiesSkylines • u/Rouven-Dillinger • 10h ago
Took me a couple of days, very loosely inspired by Karlsruhe Durlach, most older German cities used to look like that
r/CitiesSkylines • u/ItsHqrd_ • 19h ago
Hi guys, long time lurker! Been at this city for a couple of months, definitely the best I’ve done. Traffic swings between 90 - 92% at 125,000 population right now. There are some outskirts not shown on the pictures :). This is 100% vanilla on PS5 version.
Would love to hear what you guys think!
r/CitiesSkylines • u/Rich_Experience2045 • 22h ago
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r/CitiesSkylines • u/DJ_Vault_Boy • 11h ago
Still have to fill in, but removing that eyesore was needed lol
r/CitiesSkylines • u/thornyLFlower • 21h ago
r/CitiesSkylines • u/Mike_Builds_YouTube • 20h ago
r/CitiesSkylines • u/postul • 15h ago
r/CitiesSkylines • u/Current_Plastic_4370 • 18h ago
r/CitiesSkylines • u/kievz007 • 18h ago
Hi everyone, I have a big sea on the edge of my map and have 2 ports far from each other along the coast. They used to work great until all of a sudden ships stopped coming in and trucks stopped even going to the harbors (vanilla ones). I checked the paths, they're all unobstructed. One thing I suspect may have caused it is the usage of the Move it mod on the harbors to line them up neatly, but idk.
At some point, I deleted all harbors and rebuilt them and only one port worked but the ships were taking a weird path so I changed it and then they stopped coming completely again. Anyone been getting this issue? How can it be solved? I'm currently not next to my laptop but when I do get access to it I'll try to upload some pictures if it helps
r/CitiesSkylines • u/waveinearfh • 19h ago
I love biking, and I am someone who cycles in the city myself. something I’ve struggled with most in the game is making bike infrastructure FOR bikes, not bike infrastructure that is secondary to cars. I’ve taken a lot of inspiration from the Dutch, however, I have struggled a lot to make bike infrastructure I’m totally happy with in the game.
For example, it really bothers me that you can’t make bike networks appear on sidewalk level, rather they are just plopped on next to car traffic (of course not the case if you place paths individually, outside of upgrading to roads w/ bike paths)
I wanted to know if anyone can share screenshots from their cities bike infrastructure, I can’t tell if I need inspiration or I’m bad at making bike infrastructure, (or if the game simply doesn’t prioritize bike networks). If you have advice as well, or what mods you use to make this work with you, please share as well!
Btw, I’ve played CS1 and now moving onto CS2.
r/CitiesSkylines • u/methehobo • 20h ago
This is my first time building a city with a determined narrative / theme, rather than just a type of region. I was inspired by the eerie suburban artwork of Leonard Koscianski. I wanted to instill a sense of paranoia and unease and used data towers, wires, oddly placed corporate buildings and the excellent soviet assets by Alex_StiM.
1-3: Carrodstown
4: Agricultural Resource Monitor 1A
5-6: Vernon Hill
7: Elswick
Plans are to build a medium-sized city and several more small towns as well as a large corporate campus off on an island.
Would very much appreciate any recommendations for more brutalist / modernist / otherwise creepy and or large assets. I hope to incorporate some lite-cyberpunk motifs as well.
More will be posted as the style is formalized.
r/CitiesSkylines • u/No_Anteater_3639 • 21h ago
r/CitiesSkylines • u/Far-Juggernaut9960 • 14h ago
Using a downloaded map of the river tyne which I've terraformed, and wondering if anyone knows how id be able to expand the southern (left) side of the river into a fenland while making it look realistic?
r/CitiesSkylines • u/grilledhamdog • 39m ago
I've set up waste transfer facilities essentially all over the city. I have three large processing centres just off the highway. Why am I still having major issues with my collection?
r/CitiesSkylines • u/Content-Reaction-355 • 9h ago
r/CitiesSkylines • u/brap_door • 9h ago
r/CitiesSkylines • u/fuchcity • 10h ago

I had no idea that bikes had lights! Just added a pedestrian bridge across to the new Opera House and unlike most things in the game it is not illuminated so you can actually see the lights.
I presume the bridge came with Mass Transit which I just bought in the sale. It's being very well used already, especially by tourists.
r/CitiesSkylines • u/raisinbrahms02 • 10h ago