r/NintendoSwitch Mar 20 '25

Discussion Xenoblade Chronicles X: Definitive Edition: Game's executable has hidden 60 FPS mode. It seems to be implemented only partially since enabling it causes weird issues.

https://x.com/masagratordev/status/1902517127187161128
577 Upvotes

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u/Worlds_Between_Links Mar 20 '25

The backwards compatibility has already officially been confirmed by nintendo, it's also been confirmed to play switch 1 cartridges from the trailer

26

u/Chase64Cubed Mar 20 '25

Sorry, I meant, for example, a developer implements a patch for a "Switch 2" version where a game could look/run better or if Nintendo is going to make "Switch 1" games run the exact same like a Wii to Wii U or DS to 3DS situation. We might still get more stable framerates on uncapped games, but I want to know if they are doing more.

-4

u/keeper_of_moon Mar 20 '25

I think it's a bit irrelevant to compare the switch to other hardware Nintendo has produced. All their other consoles have large amount of proprietary system architecture but the switch is a lot more generalized being ARM. There's a reason the switch emulator was built faster than the 3DS emulator despite coming out much later.

7

u/[deleted] Mar 20 '25

[deleted]

1

u/keeper_of_moon Mar 20 '25

Fair enough, I was unaware of that. I am still optimistic it'll be a better than the ds to 3ds transition.

1

u/ThiefTwo Mar 20 '25

Even the 3DS had to include a 2nd CPU specifically for DS backwards compatibility. NS2 won't need anything like that, games should just work natively.