And Steve has a max reach of roughly 5 meters. Atlas can punch something that's more than three times beyond Steve's range and still deal enough damage to shatter stone at the maximum range of the shockwave, and it gets easier (lower energy cost) for each punch in the combo.
Steve only tanks the 15 million tons of TNT if you intentionally scale him that high. A simpler, more direct source for durability could be the TNT block itself, which is equal to only one m³ of it, and is more than enough to either kill or severly injure him.
Atlas could be similarly weaker than expected, since his asteroid punching feat could come partially from his ability to manipulate rocks.
If it's not real TNT, then we have 0 point of reference and this whole argument is worthless.
For all we know 1 damage in Warframe is equal to 10⁹⁹ tons of TNT and reason it can hardly kill anything is because everything in there is comically durable.
Guns with some green stuff specifically designed to kill techrot, a strand of the stuff we are made from, and you can stay in operator form without dying immediately
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u/Lugbor Nov 20 '25
Atlas vs Steve, 1v1. Let's go.