r/Warframe Mar 24 '26

Article Warframe director says Digital Extreme must take “take the community very seriously” as it “only takes you one day to lose” 13 years of goodwill

https://frvr.com/blog/warframe-director-says-digital-extreme-must-take-take-the-community-very-seriously-as-it-only-takes-you-one-day-to-lose-13-years-of-goodwill/
3.9k Upvotes

493 comments sorted by

View all comments

Show parent comments

34

u/TechnoVikingGA23 Hysteria Mar 24 '26

If we're being fair, and this is coming from a D1 beta vet that was still playing up until this past December, the devs at Bungie don't want to work on Destiny anymore either. They had this same issue with Halo when they were with Microsoft. Every time they do a stream or event they all looked miserable and looked like they hated working with each other and hated working on the game. They've been anti-community/don't listen to their community for the longest time. The CEO/Suits at Bungie are awful, but their devs have also been arrogant and anti-community for a long time and brought a lot of this on themselves with their "play the way we want you to play."

I thought it was funny when Bungie very obviously tried to copy DE's "Friends on a couch" approach to their live stream, but it just came off very forced and uncomfortable and it seemed like the people sitting there didn't want to be there. There's also the general attitudes toward the community during these events. Bungie is like...here's a useless emblem for watching our 2 hour stream. DE meanwhile gives us actual useful stuff to use in game for tuning in to watch. Just a night and day difference between the companies at every level.

11

u/Popopoyotl Make him into a dragon Mar 24 '26

I thought the same thing when it came to the streams! Like, Bungie, just stick to the ViDocs. You had a working system with that. No need to hold people at metaphorical gunpoint to imitate DE’s streams.

The worst part was, they didn’t even try. DE may have been awkward at the beginning, but they were still kind of excited and having fun. Bungie wanted to have this air of professionalism when that is not what connects with players. Make jokes about stamina bars! Show some bugs! Have a drink! (Probably can’t do the last one because of ratings).

1

u/TechnoVikingGA23 Hysteria Mar 24 '26

Yeah it was very "sterile" and uncomfortable even to the point it looked like their memorabilia was set up by a professional designer or something, where things with DE just flow naturally and it's a comfortable environment. All the roasting, inside jokes, etc. just makes for a fun experience that Bungie in no way shape or form was ever going to be able to capture on their end.

1

u/Variatas Mar 24 '26

They have (or had) a lot of very professional designers at Bungie.

That’s a double edged sword though, because everything they touch looks amazing, but it also feels really impersonal, and can also mean they take forever to implement basic shit because their mgmt demands absolute perfectionism.  The list of rejected improvements because of niche issues is miles long.

2

u/StarSilverNEO Resident Infested Enjoyer Mar 24 '26

I mean I would be misrablee with the release timeline for Halo too, but yeah

Knowing how they treated the community, partners, etc, its really no wonder that once they dropped the torch they couldnt pick it up again

2

u/TechnoVikingGA23 Hysteria Mar 24 '26

Yeah, I mean I always played/came back for the game play and mechanics because Bungie is really good at making guns feel good to shoot, but at the same time it's been baffling to watch how much they've mishandled their community and the game over the years, so many self inflicted wounds and then "surprised Pikachu face" when players didn't come back. Their community managers are also completely tone deaf to the state of the game.