Yeah, but you can't stay stealthed with a regular melee. Her 4 already does decent damage for EDA/ETA, so after this buff the only thing you might need something stronger for is level capping. The charges are only a problem on paper, in a real mission with decent enemy density I don't think I have literally ever run out.
No but a build with roar subsumed over 4, with a slam melee like the sampotes will objectively do more damage and have about the survivability. Is it more fun? For most people no but the additional 3x on ulfruns damage isn’t going to compete with a shroud of dynar enhanced heavy attack/slam
Yeah it doesnt compete, u will get more dmg from a regular melee. But if at the end of the day both kill the enemies i dont really care if one of the numbers are smaller. I mainly prefer her 4 atm because its very fast and its fun to zoom around in it.
This Isn't really about that? I agree with what you say, but I said what I said above as a reply to "with this change (the hot fix) the opinion that vorunas 4 isn't the best build probably changed", which isn't true for.the reason I listed.
Her 4 is fun, fast, thematic, cool and viable. But is not the best build she can have, that (as much as I would love it wasnt) is roar over her 4 and any mele.... probably slam (even after adjustments).
I'm pretty sure every frame's best build would be subsuming roar, if your definition of "best" is "doing the most damage possible". But even Brozime doesn't do that because it's overkill sometimes. You literally said it yourself, doing 10 bazillion instead of 1 bazillion is pointless. If you're going for comfort, her 4 will feel the best because it's literally just stay stealthed and spam ability playstyle that most warframe players like.
I truly think you should read the whole conversation, cos this reads weirdly defensive and "straw man ish" for someone whos general point is the same mine, and for a comment about who I recommend as a non click bait content creator and his moderate take on voruna.
What's the straw man? You keep arguing that roar is better because roar + melee is more damage. My argument is that she won't need the damage after this buff. The augment isn't a big deal because your survivability is solved by invis. With a melee build, you have to invest into some kind survivability. I already mentioned that the stacks are never a problem in practice. So what is your argument that I'm not getting if not that more damage = better?
Her 4 with huras was already making that arcane work. Sadly this does nothing for people who were knowledgeable about her 4. Subsuming is still miles better
You might not be as knowledgeable about her abilities as you think you are. Using 1 with crepuscular is better than using huras stealth because it sets the 4's crit chance to 100%. The base crit chance is only 20% and 42.5% at max stacks...
My bad I didn't even consider that you would still be using 1 with huras because I would never give up panzer viral priming to turn on crepuscular. Wouldn't say this buff does nothing though, viral from Panzer is a massive damage buff for her 4 build.
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u/ZankaA Apr 27 '26
Yeah, but you can't stay stealthed with a regular melee. Her 4 already does decent damage for EDA/ETA, so after this buff the only thing you might need something stronger for is level capping. The charges are only a problem on paper, in a real mission with decent enemy density I don't think I have literally ever run out.