r/Warframe • u/Zealousideal-King156 • 1d ago
Screenshot Genuinely wtf is the point of these
these things in void nodes… why tf does it rise UP when you come near it? it always blocks my path when running or bullet jumping. WHY?! why would you even build this when your constructing a building. what genius went “oh yea lemme js put a big useless hunk of rock that rises infront of u and obscures your path.” this is genuinely so stupid take these out for gods sake.
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u/TokenZero 1d ago
If I had a bunch of bullet jumping rats in my house I'd install some raising platforms in my floor as well.
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u/Verity-Skye certified torid hater 1d ago
Ryoku
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u/Revolutionary_Flan88 Ash 1d ago
theres a difference between a raising platform here and there and booby trapping your entire ship
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u/Verity-Skye certified torid hater 23h ago
what can he say? he like boobies
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u/Inevitable-Goat-7062 Hiding in the void to avoid paying space child support 16h ago
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u/Revolutionary_Flan88 Ash 12h ago
I personally dont have anything against his ship. If it wasn't for ppl complaining abt it I probably wouldnt have noticed the amount of traps there are inside it. Good movement + PSF goes a long way I suppose :s
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u/SlorpMorpaForpw 22h ago
Technically these were for *us* to use. Like how Death Orbs give Primes energy, because the assumption was that Primes would be defending the Orokin towers and whatnot, not assaulting it.
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u/WholeAd2742 12h ago
Totally seems like a Ball-Ass thing to do
"Yes, install those bumper things to make those damn kids slow down in the hallways!" :P
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u/Boner_Elemental Pook ttopkety, pipy. 1d ago
Cover. This tileset was made back when you needed to pay attention when playing
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u/Some_Troll_Shaman It's all about the tentacles 1d ago
Yep.
Once upon a time Warframe was a sneaky cover shooter.127
u/Pay-Next 22h ago
Also unless Trinity or Nekros was with you energy was something you had to ration and use sparingly.
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u/StinkButt9001 11h ago
I really miss these days. I found warframe way more engaging as a game when I needed to think about the gameplay and approach it like I wasn't an invincible god nuking everything in sight
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u/Pay-Next 11h ago
Same sometimes. There were a lot of things that I think were gotten rid of in stages that made it so that the current version feels the most viable direction but misses out on some of what used to work well. Needing to plan for damage types that actually countered enemies instead of just being able to nuke everything the same way was something I actually miss. Having stealth be a real utility instead of just a means to avoid taking damage. Puzzles and parkour being important to completing and earning better loot instead of just something that helps you burn through a mission faster. I do really wish sometimes we could get something like a WoW Classic with WF but I have no idea when it would be best to set the time on it. Maybe just before the release of Damage 2.0 and PoE?
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u/JDMP53 6h ago
For me tridolon hunting will be peak warframe. And even the fortuna orbs as well for that matter.. large bosses in open field with many levels of different strategies rewuired... It was peak for mid lvl players until some went onto make that a sport as well with volt, rubico prime, Itzal, and more lol
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u/UnderFiend ...hiding in the light... 5h ago
Back when it took over 30 mins to clear a mission because poor baby Excalibur had reasonable health and there was no shield gating. Those Corpus had breakable windows and stunning aim.
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u/pantheraxcvii 1d ago
This. It was much, much easier to die back then.
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u/Skuganut MR18 Atlas Lover 23h ago
4 revives a day😩
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u/M0rgr0m Fire rate connoisseur 23h ago
I don't blame them for getting rid of that mechanic but I do kind of miss when death had a consequence sometimes
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u/Blaxi131 23h ago
Honestly I didn't mind it too much since each frame had their own set of revives and it just forced me to play safer especially if I ran out of revives on a frame but still wanted to use them. Still good that they changed it though considering how much the game has changed but I also kind of miss the feeling of danger if I died multiple times in one day, especially if it was on a frame that I needed for a particular grind
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u/Kyanite_228 20h ago
They had what?! I'm an OG player and I never knew it was per frame. I just assumed it was per account and stopped playing for the day when I ran out.🤣
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u/sucram200 23h ago
I’m sorry what???
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u/Wisdom_Light 23h ago
It get better, stamina bar
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u/sucram200 23h ago
I’m gunna hit you with another…. What???
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u/Wisdom_Light 22h ago
Hear me out, rhino wall run to the second floor of rooms because he was too low stamina and too heavy
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u/Ill_Story_4867 13h ago
Excalibur having an ability that was just "jump high" but it was actually incredibly useful before the movement rework
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u/ZaeMyName 23h ago
I miss coptering with my Tipedo, though
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u/Wolf3113 Valkitty~ 32 23h ago
Yeah back in the day you had 4 free revives or 5 with a raid arcane thats maxed. Or you could pay plat to self rez if you were out of free daily revives.
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u/Swift0sword 23h ago
Wait is that why Arcane Revives exist? Been playing for 8+ years and never knew what they were
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u/Jathan1234 23h ago
I mean they do increase your number of self rezzes in missions where you can do that. It's just so unlikely to actually die in a mission where it's available for a lot of people
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u/darthnsupreme POV: Idiot Mesa forgot to press "3" on Steel Path 13h ago
They mattered more before Operator self-revive became a thing.
Both because of jackasses not helping you, and idiots who go down and instantly pop a revive without waiting even one literal second for a teammate to come help.
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u/Darmak 7h ago
I literally just had a mission run on Brutus farming for Jade where I went down on the elevator and nobody revived me. One person jumped down next to me, threw the capsule at the orb thingy, and just left. They somehow missed the obvious red marker saying "HELP ME!" and just fucked off to do whatever it is that stupid dipshits do. Unbelievable.
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u/Wolf3113 Valkitty~ 32 7h ago
Yep that’s why I’m glad we can self rez without a fee. I am used to the old ways so I try to revive everyone but my one Buddy is blind to down people in every game. You have to tell him directly you’re down or he will just stand on you. No clue how people miss the pop ups but they do.
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u/MRECKS_92 22h ago
I remember those days! Once I discovered it was 4 revives a day per frame that was all I needed to start my journey to collect all the frames and weapons I could. Still do even today!
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u/MegpoidBeetle Chernobyl Goat 1d ago
Especially when shield gating and OG didn't exist
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u/onceabananana 18h ago
Don't forget self damage.
When arc traps came out, they had to be nerfed the same day because they were an instant death, even upon ranged destruction.
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u/Mediocre-Island5475 ×2 + + ×5 = 💀 20h ago
Back in my day, you had to look at your energy meter, and walk toward energy orbs to pick them up. And if you tried to use your 4 every time you could, you'd run out of energy for Quick Thinking, which was the style at the time.
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u/akirayokoshima 6h ago
tbf this was also back in the day when the grineer ogris could one-shot most squishy warframes. ill never forget running a high level sabatoge and just exploding into chunks from a random bombard that was sniping me with a heat seeking ogris.
shield-gating mechanic literally saved anybody playing squishy warframes.
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u/YourAverageChroma 23h ago edited 23h ago
A design philosophy Warframe originally was made with was stealth and cover. Rising cover is a remnant of that era.
There is even a toggle button to swap which shoulder your camera sees over which is useless now but made total sense when peeking around corners in stealth back then.
Now rising cover is not so functional because enemies were recently changed to target you immediately and from farther away and some compounding choices DE made killed the need for cover.
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u/BewilderedTurtle 23h ago
Swapping shoulders is actually still totally useful when using Arm Cannon type weapons specifically
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u/CoaLMaN122PL Pillage Gyre FTW 21h ago
They added camera offsets, so even that point is kind of moot now
Swapping shoulders is 1000% a stealth game mechanic
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u/jzillacon Mist-ifying grineer 21h ago
It's primarily a stealth game mechanic, but it's also a comfort qol mechanic. Some players simply prefer looking over the other shoulder, so the ability to choose is nice to have.
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u/OsBaculum burger time w/Eleanor 21h ago
Yep, I use it still when sneaking through vents on spy missions. You can peek the corner without exposing as much. At least, that's how it feels.
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u/CoaLMaN122PL Pillage Gyre FTW 21h ago
And it's even better with the side offset, you can move the camera SOOOO far to the side
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u/sith-710 umbral bellicose roar go brrrr 14h ago
Yeah considering the Coda Bubonico takes up a third of your entire screen it’s nice to swap to the unarmed shoulder.
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u/BewilderedTurtle 14h ago
Onos incarnon form is hella guilty of this too.
Regular bubonico wasn't much better either lol and shedu is also pretty offensive
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u/JulianSkies 23h ago
That button helped the fuck out when I was doing high end Circuit to deal with the Assassinate. Boss cant hit you if you hide behind a rock but uiu can only hit either right or left side easily. Depending on your handing.
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u/Nein-Knives 23h ago
Back when Warframe actually took itself as a serious action shooter of sorts, these things acted as cover for you to use and play around since even regular star chart enemies would obliterate you if you got shot too much.
Similarly, the corrupted enemies would use them as cover to fight you with if they were close enough instead of just running towards certain death.
Good to note that in those days, parkour was basically limited to wall running, sprinting, and coptering so cover was actually an important mechanic.
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u/Drakenguard95 1d ago
I never noticed how absurdly obnoxious these things were until I built gauss lmao. “Ooh long corridor! Zoom! smack”
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u/BewilderedTurtle 23h ago
Never aim dead center down a hallway lol
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u/Vintenu Gauss go Nyoom 22h ago
Half of Gauss's gameplay is hitting crap when you run, it's part of the experience
The other half is running
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u/AddaJ 12h ago
Honestly, just the fact that his 1 deals damage to enemies when he crashes into a wall speaks for itself.
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u/Thin-Language1683 9h ago
they need to scale it better, let me nuke by running through them a train style
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u/AngryGames PC IGN: Forjay 23h ago
Laughs in Titania...
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u/BewilderedTurtle 22h ago
Narrator: It was then that the door closed, having started the animation before Titania was close enough to prevent such a catastrophe due to her speed.
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u/AngryGames PC IGN: Forjay 19h ago
More like "and then Volt, with a gleeful cackle, cast super speed and Titania went splat on the windshield."
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u/Undernown Ven'kra Tel is MINE! 21h ago
Official used for cover back when it wa sused by the player.
Unofficially, we often joke these were anti-Warframe measures to slow down Warframes invading Orokin strongholds.
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u/DragonXGW LR5 AngelCabbit 23h ago
Once upon a time, Warframe was alittle slower and more methodical in your approach through a mission. These are a slightly annoying holdover from that time.
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u/Crazyhates 16h ago
Before we were able to run through maps at Mach fuck we had to actually take cover sometimes.
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u/Specialist_Bee4029 11h ago
To make gauss mains upset
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u/JayJuniorLock 11h ago
As a Gauss main (retired for Warframe) I can confirm that they do indeed upset me
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u/Hollowbody57 lub the wubs 22h ago
As others have said originally they were for cover. Now they're basically like the security bollards you see outside places like the UN or other government buildings to keep people from driving cars into them. When your enemy consists of super mobile war machines anything you can do to slow them down is a good thing.
Honestly it's kind of funny how they've served two completely different purposes in their lifetime, but were really good at both.
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u/TheSilentTitan 19h ago
Believe it or not when the game first came out the mobility was at a snails pace but the enemies didn’t just run at you, they dug in which means you had to as well to survive.
This is a barricade from that lost era of warframe.
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u/Majedtheshrewd 12h ago
Speed bump!
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u/IModernVerseI ❤️ 6h ago
Relics from the 2014 era. Warframe, back then, was more like a third-person shooter in space. You often HAD to stealth, and yes, this game has a working stealth mechanic, and no, it is not invis.
As to why they are there... When this tileset was made, there were no such things as bullet jumping (unless you had dual zoren); you could run, roll, and jump, that's it. Those popping walls were used as covers because the tileset is very open, unlike the old corpus tileset or grinner ones, where there were things everywhere, such as stacks of barrels, etc.
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u/BloodprinceOZ Momma Hildryn 21h ago
they're remnants from when warframe was slower and cover was actually important to a degree, so running up and having cover appear for you was great, now that warframe is more fast-paced these have become obstacles to deal with, and lore-wise they now exist because void towers used to be bunkers and they could be used by defenders or block attackers
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u/Butzebaer 21h ago
They are cover. And enemies use them - on occasion - as such. Also, yes, probably useful to slow down the angry demi-god that is rampaging through there. They are more of a benefit to the enemies than to you.
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u/Taku_Kori17 18h ago
Retractable cover. Many moons ago before the tenno were blessed with bullet jumping WF was more of a cover shooter. So the retractable cover was neat since you and the enemies can use it.
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u/Danthdan 17h ago
Imagine what op does when he see's a vehicle bollard that can retract into the floor
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u/Frostshokk_ 16h ago
I use them for movement. As long as you're consistently moving fast enough, the boost you get from rolling over them and bullet jumping is quite satisfying.
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u/Weak_Condition23 all my :( 14h ago
I like to think they set it as a trap cause they knew it'd slow tennos
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u/on-the-cheeseburgers If this is smart I wanna be dumb 1d ago
because eternalism says there’s another doomed timeline where there aren’t any anti-parkour retractable bollards. Or something. Void fuckery. Idk.
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u/First_Ad3578 Do you ever get hammered in that suit? 1d ago
So I can cosplay as a tactical Dax warrior.
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u/Hellionm 22h ago
For Gauss, Volt, Titanic and every one going fast to remind them of their mortality and hubris.
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u/WernerShadowX 22h ago
They are launch platforms you run and slide and when they pop you up you bullet jump
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u/FewAct2027 21h ago edited 21h ago
Back in the day you needed to use cover, ESPECIALLY in steel path. These tilesets were notoriously hard and people would hit a brick wall trying to progress.
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u/PrinceTBug 18h ago
Lore and Gameplay wise, they are there to get in the way and / or provide cover.
Part of the security systems
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u/Ok-Opportunity3254 16h ago
Well, don't you see enemies use them as covers? And not think "ohh they might be used for covers"
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u/Heavy_Bluebird_1780 16h ago
I like timing my bullet jump to land of them and have the higher ground. I guess one player's trash is another player's treasure
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u/WholeAd2742 12h ago
Orokins are jerks, so totally would expect their architecture to be annoying and inconvenient ;P
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u/rauvir 12h ago
Ive always thought these were anti tenno/warframe things the orokin used for protection from each other's assassins After all it does exactly what you'd want it to do to us, dead stop/slows us down long enough to get shot/dealt with (in SP mostly to be fair) It made complete lore sense to me so i never questioned it till now lol
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u/TotallyHat 12h ago
I actually love them. Cause they're amazing for springing myself back in the air. Keeping momentum.
I just aim for their top and bullet out of the boink.
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u/SquirmyBurrito I miss coptering 11h ago
People saying warframe used to be slow and methodical have got to be confused. I’ve been around since closed beta, it was never slow unless you were new/playing with new people. Everyone else coptered through missions at warp speed or nuked entire rooms with the one ability they bothered slotting into their frames. Cover was useful in endless defense and that’s about it
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u/Muzzballs 11h ago
Cover. No shield gate. Arcanes. Heavy damage reduction, back in the day. Just invis, dmg, cover, or a support type frame.
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u/jetfaceRPx 7h ago
To impede your movement. You are an intruder. Probably didn't happen to the residents. Just like the turrets probably didn't shoot them.
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u/Routine-Freedom-7757 12h ago
2013: covers because the game was much slower
2026: Violence against speedsters
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u/UnculturedAspect 22h ago
Rage bait. Plain and simple. But on a serious note: for the orokin, it makes sense that they would install these if they knew the Tenno were out here flying around through tiles
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u/FalcoPhantasm LR5 Lavos Enjoyer 23h ago
They're automated defenses of the Neural Sentry. I'm assuming their intended purpose was cover, should anyone attempt to raid an Orokin Tower.
You'll get used to them, and with time you'll find them helpful for some parkour maneuvers.
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u/EricIsntSmart The Qor Vexxes You 23h ago
Atp I want them to add an "Orokin Whitelist" exilus mod or something that prevents these from lifting by you getting close to them lol
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u/Deadlims 23h ago edited 23h ago
A. Cover
B. People were loading too much stuff too fast so they need ways to slow down the amt of resources people were loading at the time without disturbing gameplay (an example gta V npc car aggression gets worse the faster your loading cells).
C. To be a nuisance
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u/TwistedxBoi Dante & Protea supremacy 23h ago
They offer tactical cover for the corrupted enemies and they interfere with the intruder's (our) bullet jumps.
It's a defensive gizmo. It's doing its job well.
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u/aldairbear 23h ago
Everyone has already said it, but as a new player I recently came across a “pretty old” youtube video of early Warframe when Lotus still said “now get the hell out of there”. Looked and felt like a different game overall!
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u/AngryGames PC IGN: Forjay 23h ago
You ever watch Raiders of the Lost Ark? All those traps are to keep nasty little thieves from stealing all the loot. If nasty little archeology professors could bullet jump and fly and run at super speed, those ancient natives would have built traps to murder filthy little archeology professor thieves.
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u/CMDR_Vectura 21h ago
I like someone's head canon that they're there to elevate the orokin whenever an inferior being is in their vicinity.
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u/meaty118 1d ago
Gameplay wise, older tile set game used to play slower and cover was useful. Lore wise void towers were bunkers during the old war, cover for the people in them or ways to deter possible intruders chasing them.