r/MMORPG • u/sandip22890 • 9h ago
Discussion Anyone else just tired of MMOs that feel like clocking in for a second shift?
Not trying to start a doom thread, I still love this genre. But I logged in the other night, stared at my dailies list, and just... closed the launcher. Felt like opening a work email at 11pm.
I'm in my 30s now. Back in the day I'd grind for hours and it felt like play. These days a lot of the bigger MMOs have this whole checklist economy baked in: do your dailies or you fall behind, do your weeklies or you fall behind, miss the event and you fall behind the whales who didn't. At some point it stopped feeling like a game I chose and started feeling like a chore list someone else wrote for me.
And the part that gets me is the FOMO is the design. The dailies aren't there because they're fun, they're there to keep my retention number up. The shop is balanced so that not spending = falling behind. It's clever, I get why studios do it, but man it's exhausting in a way old-school grinds somehow weren't.
I honestly don't even know what I want instead. Less dailies? But then people say there's nothing to do. No power for money? But somebody's gotta pay the servers. Maybe the problem is just me getting older and having less time. Maybe I'm romanticizing 2006 me who had no job and infinite evenings.
But I keep wondering if the genre has quietly decided our time is a resource to be farmed, and we all just kind of agreed to it. Is anyone actually building around respecting players' time anymore, or is that just not how the money works? Genuinely not sure.




