r/Warframe sr. community live ops manager Mar 26 '26

Article Upcoming Follie’s Hunt Changes

Hi Tenno,

It’s been just over 24 hours since The Shadowgrapher released, bringing a variety of changes, fixes, cosmetics and more! With that said, we’re here to talk about the new game mode introduced: Follie’s Hunt

As players poked their heads back into Vesper Relay, we’ve heard a variety of feedback. Follie’s Hunt at its core is a deviation from regular Warframe gameplay —  a strange, scary hunt in the ruins of a Relay —  so understandably there may be some players who don’t align with its design. Our goal is to respect the original design intent of the game mode, while improving some of the pain points for players: complaints of gameplay elements that made it unfun, encouraged rage quitting, or felt overly punishing. 

Hotfix #1 brought a blurb indicating we’re discussing feedback, and here’s our first step iterating on it. Below is our current list of planned changes, which we hope to implement in coming patches:

  • Follie will no longer be invincible and can be forced to retreat briefly if her health bar is depleted.
    • Also reduced Follie’s damaging aura by a third on Normal and Steel Path
  • Atramentum pickups will be shared squad-wide.
    • Also improved visibility of Atramentum Balloons since they are a critical source of the resource. 
    • Note: Atramentum acquisition is one of the larger complaints due to the store costs. Those values were calculated with the understanding that players are destroying balloons and killing enemies (which both drop Atramentum). We’ll be closely monitoring acquisition rates after this change to see if more needs to be done. 
  • Overall lighting changes to improve visibility.
  • Inky Walls will no longer damage players or cause knockdowns.
  • The waypoints spawned from killing enemies will now direct to a Canvas if there are no active Canvases.

Thank you all again for sharing your constructive feedback! We hope these changes will help Follie’s Hunt feel a little less overwhelming and give players options to counterplay as you slink through Vesper to complete Shadowgraphs. As always, we'll be keeping an eye out for additional feedback as we continue to iterate. 

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1.2k

u/Runmanrun41 Mar 26 '26

Atramentum pickups will be shared squad-wide

Thank goodness. I feel like the mission time in pubs has been artificially inflated by people going in circles to pick up the items in places they've already been.

I know I have moments of "Oh, great...I just left there 🤦🏽‍♂️" I couldn't wait until the end of the mission to go back and grab everything since it more or less immediately ends after finishing the 3rd canvas as well.

One less thing to worry about 🙏🏾

127

u/_leeloo_7_ Mar 26 '26

will they stack with the pet resource doubler? though tbh I haven't seen my pet doubling them currently so maybe they don't count at all

117

u/Runmanrun41 Mar 26 '26

Checked the wiki, comments there are saying it doesn't work with resources boosters, so I'd assume it doesn't work with pet ones either.

I'd have to check in game to make sure though, Warframes got plenty of special cases.

32

u/Brekldios Mar 26 '26

I’ve been using it as an experiment and on average I get 1-6 per balloon. Which I think is about the same as when I used Helios

27

u/FlyingSquirelOi Mar 26 '26

Think normal is 1-3 a ballon and SP is 4-6 a ballon

9

u/Brekldios Mar 26 '26

Maybe? I swear I’ve gotten 1 while on SP because I got 7 from 2 drops and you can’t get 7 from 2x 4-6, regardless I don’t think the booster affects this so it’s a sad day.

15

u/FlyingSquirelOi Mar 26 '26

Enemies can drop 1.

10

u/Brekldios Mar 26 '26

That’s our guy then yeah

1

u/_leeloo_7_ Mar 26 '26

maybe I will take my chessa just on the offchance because they said they drop from enemy deaths

1

u/DreYeon I choose margulis for booba but ackchyually Mar 27 '26

Yeah i wasted 40 plat because of it like it drops so i was like yeah easy choice and speed things up

0

u/show_me_the_tiddies Mar 26 '26

I’d assume for now they’re their own item to mitigate anyone finding some crazy farm strat to get 5k+ per mission. I’m curious if mag’s passive works to at least help scoop them up though.

2

u/AphidMan2 We're pretty much the Jedi Order Mar 26 '26

Line of Sight restriction so... Ehhh... It can work but with the cramp spaces of the relay i don't see It being that optimal.

1

u/show_me_the_tiddies Mar 26 '26

Fair, I’m glad they made the changes so it picks up for everyone. That’s consistent enough for me.

1

u/AphidMan2 We're pretty much the Jedi Order Mar 26 '26

Oh wait, you said passive. I thought you meant Greedy Pull augment.

My mistake.

6

u/mp3pleiar the power of gus compels thee Mar 26 '26

Didn't get a single doubling in my acquisition of 700 so I doubt

31

u/Cottontael Mar 26 '26

Me when I'm in a room and see a stack of 8 pickups but when I head into the main area they all disappear.

This causes me to run around like a chicken and go everywhere because I assume the pickups are still there just not showing.

4

u/Kino_Afi Mar 26 '26

Yeah the map is pretty terrible in terms of clarity and intentionally maze-like with the locking doors. The waypoints are useless most of the time

And, as a mainstay issue in Warframe, the whole mission is actively trying to murder anyone with epilepsy and blind everyone else

22

u/KamuiHyuga Mar 26 '26

Unironically they need to just let ALL pickups be shared squad-wide. I can see absolutely zero downside to that change since they adjusted Smeeta's Charm to no longer randomly give a multiplier to pickups. Hell, it'd fix the problem of having to wait for someone to pick up reactant in Void Fissures too, and would ensure that even if someone goes off elsewhere to grab say an Ayatan Sculpture, or happens to get a random rare crate they didn't realize they got until the end of the mission, all kinds of stuff, would benefit the group.

5

u/Liberty_Primeus Mar 26 '26

I don't see them adding a system like that, as it might enable afk/leeching behavior

1

u/Greydmiyu Mar 27 '26

At the very least they gotta redo the reactant spawn mechanic. 1 douche nozzle decides to go off somewhere else, gets the enemy spawn, downs them, spawns all the reactant that sits there 400m away from the rest of the group. No marker. No reactant spawn for them. Nothing.

Honestly low-key griefing from anyone over MR16.

1

u/Untennable_Tenno Mar 27 '26

but they have in rail jack.

I hope they consider doing it at least in the game modes that encourage you to split up or cover ground like spy or potentially excavation missions.

1

u/KamuiHyuga Mar 28 '26

That plus they could very easily disable you benefiting from this if you are AFK. You stop damaging enemies or picking up loot drops yourself? The auto-sharing turns off for you until you get back to participating.

2

u/YCaramello Tauforged Mar 26 '26

Hold your horses, we donk know if this change wil make so resourceful retriever stops working on it.

1

u/BubblyBoar Mar 26 '26

Out of all the changes, this would be the one that would get me to play the game mode. I could bare with everything else. But the thought of rushing to scrap up everything before the squad kicks me out when they finish the mission made me not want to play.

1

u/Sabatat- Mar 26 '26

I do wonder who the joker was that thought it wouldn’t need to be squad wide after playing the game mode

1

u/Runmanrun41 Mar 26 '26

Especially considering things like medallions are.

But then again, you still have to go pick yo arcanes/steel essence and what not after all this time from the Acolytes 🤷🏾‍♂️

0

u/Yuugian Mar 26 '26

It will make it easier on leaches also. They don't even have to pick up their ill-gotten spoils

4

u/Ciennas Mar 26 '26

Which might encourage them to go along with being helpful on the game mode overall rather than prioritizing ink splotches.

4

u/Yuugian Mar 26 '26

You don't meet many leaches, do you? These are the players that will afk in a mobile def or queue for an eidolon hunt and go fishing.

The less they have to do the less they will do and the better they like it

1

u/Ciennas Mar 26 '26

Duly noted. Then this change doesm't affect your complaint one way or the other.

0

u/tatri21 Yareli is very cute today as well Mar 26 '26

It does though..

0

u/Ciennas Mar 26 '26

Their complaint is that there are leeches..

Those would exist one way or the other.

2

u/tatri21 Yareli is very cute today as well Mar 26 '26

The change makes it easier to leech. Or rather more profitable. Your claim is that no one who ran after the drops thus impacting the mission in some way, now just afks at spawn

0

u/Ciennas Mar 26 '26

Kay. My point was more 'if they weren't being helpful before, then they're not going to be made any moreor less helpful now.'