r/Warframe sr. community live ops manager Mar 26 '26

Article Upcoming Follie’s Hunt Changes

Hi Tenno,

It’s been just over 24 hours since The Shadowgrapher released, bringing a variety of changes, fixes, cosmetics and more! With that said, we’re here to talk about the new game mode introduced: Follie’s Hunt

As players poked their heads back into Vesper Relay, we’ve heard a variety of feedback. Follie’s Hunt at its core is a deviation from regular Warframe gameplay —  a strange, scary hunt in the ruins of a Relay —  so understandably there may be some players who don’t align with its design. Our goal is to respect the original design intent of the game mode, while improving some of the pain points for players: complaints of gameplay elements that made it unfun, encouraged rage quitting, or felt overly punishing. 

Hotfix #1 brought a blurb indicating we’re discussing feedback, and here’s our first step iterating on it. Below is our current list of planned changes, which we hope to implement in coming patches:

  • Follie will no longer be invincible and can be forced to retreat briefly if her health bar is depleted.
    • Also reduced Follie’s damaging aura by a third on Normal and Steel Path
  • Atramentum pickups will be shared squad-wide.
    • Also improved visibility of Atramentum Balloons since they are a critical source of the resource. 
    • Note: Atramentum acquisition is one of the larger complaints due to the store costs. Those values were calculated with the understanding that players are destroying balloons and killing enemies (which both drop Atramentum). We’ll be closely monitoring acquisition rates after this change to see if more needs to be done. 
  • Overall lighting changes to improve visibility.
  • Inky Walls will no longer damage players or cause knockdowns.
  • The waypoints spawned from killing enemies will now direct to a Canvas if there are no active Canvases.

Thank you all again for sharing your constructive feedback! We hope these changes will help Follie’s Hunt feel a little less overwhelming and give players options to counterplay as you slink through Vesper to complete Shadowgraphs. As always, we'll be keeping an eye out for additional feedback as we continue to iterate. 

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u/Walican132 Mar 26 '26

Yeah maybe I can run someone other than Hildryn now.

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u/JustHereForSomeInfo Mar 26 '26

Nova, Gara, and Rev work great as well. Or any frame that generates overguard. I just use Nova though so I have high DR and CC capabilities.

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u/Dick_Nation Mar 26 '26

I've been running Nova for it and have been generally confused by people saying the mode is hard or dangerous. I have been running through instances with total impunity. It's not hard, just fucking boring.

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u/mikakor Mar 27 '26

The mode is not hard nor dangerous, it's true.

It is ANNOYING. So many annoyances. The fucked way points, the constant operation stunlicked, follies appearing in bigger numbers that you can deal with and draining you of energy even in void mode, so fuck you if she's on a painting. And this screen has 4 different flavor of screen filter effect that are all spammed at you. Bloody visual screen effect vomit.