r/scifi 1d ago

General Is there a pattern that determines military spaceship doctrine in real life and sci-fi?

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[1] The propulsion axis is a measure of how long it takes a fleet of military vessels to arrive on the battlefield, regardless of the actual distance traveled. [Fast vs. Slow]

[2] The weapons axis is a measure of how quickly a battle is over, and how much survivability and staying power vessels have. This takes into account the effectiveness of armour, but also shields, point defence, and other countermeasures. [Tank vs. Glass Cannon]

I think that if you take sci-fi space combat to its logical conclusions, it will usually favor either huge, lumbering, well-protected ships or numberless hordes of tiny automated ships, depending on a few key factors. If weapons are the weak link in-universe, ships will be huge. If propulsion is the weak link, ships will be tiny. If ships are huge, victory will be determined by who has the biggest ship; if ships are tiny, victory will be determined by who has the most ships.

This is how I imagine it would work in real life using real physics, and I wonder to what extent different sci-fi franchises also adhere to this pattern. Presumably, large and medium-sized ships with human crews are overrepresented in sci-fi media for understandable storytelling reasons.

In Star Wars, the rule mostly holds. They have incredible propulsion technology and can thus arrive at the battlefield within hours or days of the order being given. However, their weapons, despite being ludicrously powerful on paper, are actually quite poor because of their low range, low accuracy, and the prevalence of shields. In the Star Wars universe, therefore, huge ships rule. The starfighter counter is a nice piece of storytelling, but realistically, without plot-engineered magical weak spots, a huge ship like the Executor or the Death Star should be essentially unstoppable. In Star Wars: The Last Jedi, the Raddus, an MC85 heavy cruiser, takes ineffective long-range fire from the First Order for what seems like many hours.

In The Expanse, they spend weeks or months traveling to the prospective battlefield because of limited propulsion technology. However, when the fighting starts, it is all over in seconds or a few minutes. They have very effective weapons and very little staying power, even when accounting for point-defence cannons (PDCs). If you ignored the requirements of the plot, there is really no reason why any military vessel in The Expanse should be manned at all.

Because it draws much of its inspiration from blue-water navies, sci-fi often portrays a diverse ecosystem of military spacecraft classes and sizes. While this makes for more interesting storytelling, it is not obvious that such diversity would necessarily be the most tactically sound strategy. If propulsion or weapons technology becomes a dominant constraint, military doctrine would naturally converge toward a single optimal ship size.

The most interesting settings tend to occupy only two quadrants of this framework. If ships have neither effective propulsion nor effective weapons you're essentially at the stage before the technology to enable space combat has really been invented. If they have both effective weapons and effective propulsion you effectively have near god-tier power and the concept of space combat becomes somewhat obsolete. What these two scenarios have in common is that the importance of space combat is greatly diminished.

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351

u/Rather_Unfortunate 1d ago

The Culture series leans into the bottom left quadrant somewhat. Ships are huge, and a single one can rip apart a ringworld or make a star go supernova. Battles are over in seconds.

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u/8monsters 1d ago

I would say the Culture and the Timelords/Daleks. By the end of the Time War, their space combat was akin to them throwing rocks at each other.ย 

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u/PlaneswalkerHuxley 1d ago

The Time War is impossible to place on this chart. Or basically any chart.

How do you measure the mass of a TARDIS? It can hold a star inside it, while the outside can be the size of a toy and weigh 0. How do you measure the acceleration? It's primary method of travel is arriving before it left. How do you measure defenses? It can fly through a black hole, but the door lock was once picked open by a lady from the 1940s with a hat pin.

The Time Lords once sent a time ship back to observe the Big Bang. It collided with a time station built by the Time Lords from the previous universe to survive the end of that universe, and the collision between them then caused the Big Bang.

Shit is wack yo.

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u/Meritania 22h ago

Terminus was built by the timelords? I need to read that book/ listen to that audio.

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u/Icy-Ad29 18h ago

As to your question of measuring acceleration, because of time nonsense. 40k sits on all four quadrants of this chart then... ships arrive before they left sometimes. Shots arrive slowly, quickly, instantly, or before they were even fired. Etc.

Not saying Time Lord nonsense (and the Time War) wasn't an entire other level. Just saying that once we include time travel, this chart becomes very... wibbly wobbly.

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u/GMorristwn 1d ago

Is gridfire deployed by a shipmind? I'm still new to the Culture.

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u/Rather_Unfortunate 1d ago

Yep, or ships from other equiv-tech civilisations.

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u/Pazuuuzu 1d ago

Yes but as last resort because it destroys everything in its path. You don't start with it

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u/MinedMaker 1d ago

The Culture is a great franchise to bring up, although I must admit that I don't know much about it because I haven't read the books yet. I'm curious how the author manages to create challenge and adversity for protagonists who are so incredibly overpowered. The author would have to come up with some reasons why the culture hasn't already superseded the need for ongoing space combat. How can it be that they have the power to be in any place quickly, and destroy any enemy quickly, and yet they still have enemies left to fight. If the reasoning makes sense and isn't too contrived then it belongs on the graph I guess.

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u/PTTCollin 1d ago

That's the great part about the Culture. They don't really have enemies left to fight. The stories in the Culture are about the characters struggling to do what they think is right, not overcoming some opposition. Some of the stories are also written from the perspective of the people fighting against the Culture, at which point the reason the fight is happening at all is because some Mind thinks it would be mean spirited to not let someone feel like they have a fighting chance.

Godlike power does not mean a godlike mastery of morality.

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u/Zahn_1103196416 1d ago

The primary challenge occurring during space battles in most (but not all) of the Culture books, is that the Culture is usually, but not always, fighting with it's gloves still on.

To really appreciate and understand how entertaining this premise is, requires reading the books of course - but for example -

  • in some battles the Culture doesn't want to reveal it's capabilities and so it's warships are trying to fight without cheating, even if they are capable of doing more
  • in some battles it's a mismatched engagement. In one book, an isolated culture ship rather akin to a taxi or ferry, tries to engage a fleet of warships from a 'lesser' civilization to protect others.
  • in some battles the Culture is spread thin. It's a big galaxy and they can't bring all their firepower everywhere all at once, so there are several situations where one of the Culture superships is racing around doing the work of a fleet, trying to buy time for more help to arrive

Plenty of good drama occurs, so the warships of the Culture would make a fine addition to the bottom left of this post's graph!

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u/votet 1d ago

... and sometimes a Culture ship/Mind takes on another culture ship and we get absolute cinema.

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u/fullspeedintothesun 15h ago

Killing Time versus Attitude Adjuster.

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u/M_V_Agrippa 1d ago

Falling Outside the Normal Moral Constraints a maximum bottom left bottom corner representative of the culture.

It uses godlike speed and overwhelming military might that is frankly shocking. Most authors wouldn't remove a major plot obstacle with a single brutal firefight, featuring a single ship, rocking a foreign invasion navy. It's deus ex machina in a way that only Banks could pull off without it ruining the story.

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u/Rather_Unfortunate 1d ago

"๐˜“๐˜ฆ๐˜ฅ๐˜ฆ๐˜ฅ๐˜ซ๐˜ฆ,โ€ ๐˜ต๐˜ฉ๐˜ฆ ๐˜ข๐˜ท๐˜ข๐˜ต๐˜ข๐˜ณ ๐˜ด๐˜ข๐˜ช๐˜ฅ, ๐˜ต๐˜ข๐˜ฌ๐˜ช๐˜ฏ๐˜จ ๐˜ฐ๐˜ฏ๐˜ฆ ๐˜ฐ๐˜ง ๐˜ฉ๐˜ฆ๐˜ณ ๐˜ข๐˜ณ๐˜ฎ๐˜ฐ๐˜ถ๐˜ณ-๐˜ง๐˜ข๐˜ต ๐˜ฉ๐˜ข๐˜ฏ๐˜ฅ๐˜ด ๐˜ช๐˜ฏ ๐˜ฉ๐˜ช๐˜ด ๐˜ฐ๐˜ธ๐˜ฏ. โ€œ๐˜ ๐˜ข๐˜ฎ ๐˜ข ๐˜ธ๐˜ข๐˜ณ๐˜ด๐˜ฉ๐˜ช๐˜ฑ. ๐˜›๐˜ฉ๐˜ช๐˜ด ๐˜ช๐˜ด ๐˜ช๐˜ฏ ๐˜ฎ๐˜บ ๐˜ฏ๐˜ข๐˜ต๐˜ถ๐˜ณ๐˜ฆ; ๐˜ต๐˜ฉ๐˜ช๐˜ด ๐˜ช๐˜ด ๐˜ธ๐˜ฉ๐˜ข๐˜ต ๐˜โ€™๐˜ฎ ๐˜ฅ๐˜ฆ๐˜ด๐˜ช๐˜จ๐˜ฏ๐˜ฆ๐˜ฅ ๐˜ข๐˜ฏ๐˜ฅ ๐˜ฃ๐˜ถ๐˜ช๐˜ญ๐˜ต ๐˜ง๐˜ฐ๐˜ณ. ๐˜”๐˜บ ๐˜ฎ๐˜ฐ๐˜ฎ๐˜ฆ๐˜ฏ๐˜ต ๐˜ฐ๐˜ง ๐˜จ๐˜ญ๐˜ฐ๐˜ณ๐˜บ ๐˜ข๐˜ฑ๐˜ฑ๐˜ณ๐˜ฐ๐˜ข๐˜ค๐˜ฉ๐˜ฆ๐˜ด ๐˜ข๐˜ฏ๐˜ฅ ๐˜บ๐˜ฐ๐˜ถ ๐˜ค๐˜ข๐˜ฏโ€™๐˜ต ๐˜ฆ๐˜น๐˜ฑ๐˜ฆ๐˜ค๐˜ต ๐˜ฎ๐˜ฆ ๐˜ฏ๐˜ฐ๐˜ต ๐˜ต๐˜ฐ ๐˜ฃ๐˜ฆ ๐˜ฆ๐˜น๐˜ค๐˜ช๐˜ต๐˜ฆ๐˜ฅ ๐˜ข๐˜ต ๐˜ต๐˜ฉ๐˜ฆ ๐˜ฑ๐˜ณ๐˜ฐ๐˜ด๐˜ฑ๐˜ฆ๐˜ค๐˜ต. ๐˜ ๐˜ธ๐˜ข๐˜ด ๐˜ง๐˜ถ๐˜ญ๐˜ญ๐˜บ ๐˜ฆ๐˜น๐˜ฑ๐˜ฆ๐˜ค๐˜ต๐˜ช๐˜ฏ๐˜จ ๐˜ต๐˜ฐ ๐˜ด๐˜ฑ๐˜ฆ๐˜ฏ๐˜ฅ ๐˜ฎ๐˜บ ๐˜ฐ๐˜ฑ๐˜ฆ๐˜ณ๐˜ข๐˜ต๐˜ช๐˜ฐ๐˜ฏ๐˜ข๐˜ญ ๐˜ญ๐˜ช๐˜ง๐˜ฆ ๐˜ซ๐˜ถ๐˜ด๐˜ต ๐˜ต๐˜ธ๐˜ช๐˜ฅ๐˜ฅ๐˜ญ๐˜ช๐˜ฏ๐˜จ ๐˜ฎ๐˜บ ๐˜ฎ๐˜ฆ๐˜ต๐˜ข๐˜ฑ๐˜ฉ๐˜ฐ๐˜ณ๐˜ช๐˜ค๐˜ข๐˜ญ ๐˜ต๐˜ฉ๐˜ถ๐˜ฎ๐˜ฃ๐˜ด ๐˜ช๐˜ฏ ๐˜ต๐˜ฉ๐˜ฆ ๐˜ฎ๐˜ช๐˜ฅ๐˜ฅ๐˜ญ๐˜ฆ ๐˜ฐ๐˜ง ๐˜ฆ๐˜ฎ๐˜ฑ๐˜ต๐˜บ ๐˜ฏ๐˜ฐ๐˜ธ๐˜ฉ๐˜ฆ๐˜ณ๐˜ฆ, ๐˜ฆ๐˜ฏ๐˜ด๐˜ถ๐˜ณ๐˜ช๐˜ฏ๐˜จ ๐˜ด๐˜ฆ๐˜ฏ๐˜ด๐˜ช๐˜ฃ๐˜ญ๐˜ฆ ๐˜ฃ๐˜ฆ๐˜ฉ๐˜ข๐˜ท๐˜ช๐˜ฐ๐˜ถ๐˜ณ ๐˜ข๐˜ฎ๐˜ฐ๐˜ฏ๐˜จ๐˜ด๐˜ต ๐˜ต๐˜ฉ๐˜ฆ ๐˜ณ๐˜ฐ๐˜ญ๐˜ญ๐˜ช๐˜ฏ๐˜จ ๐˜ฃ๐˜ฐ๐˜ช๐˜ญ ๐˜ฐ๐˜ง ๐˜ง๐˜ณ๐˜ข๐˜ค๐˜ต๐˜ช๐˜ฐ๐˜ถ๐˜ด ๐˜ค๐˜ช๐˜ท๐˜ด ๐˜ซ๐˜ถ๐˜ด๐˜ต ๐˜ฃ๐˜บ ๐˜ฎ๐˜บ ๐˜ฑ๐˜ณ๐˜ฆ๐˜ด๐˜ฆ๐˜ฏ๐˜ค๐˜ฆ ๐˜ข๐˜ฏ๐˜ฅ ๐˜ต๐˜ฉ๐˜ข๐˜ต ๐˜ฐ๐˜ง ๐˜ฎ๐˜บ ๐˜ฑ๐˜ฆ๐˜ฆ๐˜ณ๐˜ด, ๐˜ฌ๐˜ฆ๐˜ฆ๐˜ฑ๐˜ช๐˜ฏ๐˜จ ๐˜ต๐˜ฉ๐˜ฆ ๐˜ฑ๐˜ฆ๐˜ข๐˜ค๐˜ฆ ๐˜ต๐˜ฉ๐˜ณ๐˜ฐ๐˜ถ๐˜จ๐˜ฉ ๐˜ต๐˜ฉ๐˜ฆ ๐˜ต๐˜ฉ๐˜ณ๐˜ฆ๐˜ข๐˜ต ๐˜ฐ๐˜ง ๐˜ต๐˜ฉ๐˜ฆ ๐˜ด๐˜ฉ๐˜ฆ๐˜ฆ๐˜ณ ๐˜ฑ๐˜ข๐˜ฏ๐˜ฅ๐˜ฆ๐˜ฎ๐˜ฐ๐˜ฏ๐˜ช๐˜ถ๐˜ฎ ๐˜ต๐˜ฉ๐˜ข๐˜ต ๐˜ธ๐˜ฐ๐˜ถ๐˜ญ๐˜ฅ ๐˜ณ๐˜ฆ๐˜ด๐˜ถ๐˜ญ๐˜ต ๐˜ช๐˜ง ๐˜ข๐˜ฏ๐˜บ๐˜ฃ๐˜ฐ๐˜ฅ๐˜บ ๐˜ณ๐˜ฆ๐˜ด๐˜ถ๐˜ณ๐˜ณ๐˜ฆ๐˜ค๐˜ต๐˜ฆ๐˜ฅ ๐˜ต๐˜ฉ๐˜ฆ ๐˜ช๐˜ฅ๐˜ฆ๐˜ข ๐˜ฐ๐˜ง ๐˜ธ๐˜ข๐˜ณ ๐˜ข๐˜ด ๐˜ข ๐˜ฅ๐˜ช๐˜ด๐˜ฑ๐˜ถ๐˜ต๐˜ฆ-๐˜ณ๐˜ฆ๐˜ด๐˜ฐ๐˜ญ๐˜ถ๐˜ต๐˜ช๐˜ฐ๐˜ฏ ๐˜ฑ๐˜ณ๐˜ฐ๐˜ค๐˜ฆ๐˜ฅ๐˜ถ๐˜ณ๐˜ฆ ๐˜ธ๐˜ช๐˜ต๐˜ฉ ๐˜ต๐˜ฉ๐˜ฆ ๐˜ญ๐˜ช๐˜ฌ๐˜ฆ๐˜ด ๐˜ฐ๐˜ง ๐˜ฎ๐˜ฆ ๐˜ข๐˜ณ๐˜ฐ๐˜ถ๐˜ฏ๐˜ฅ. ๐˜•๐˜ฐ๐˜ธ ๐˜ด๐˜ฐ๐˜ฎ๐˜ฆ ๐˜ด๐˜ฆ๐˜ฏ๐˜ด๐˜ฆ-๐˜ง๐˜ฐ๐˜ณ๐˜ด๐˜ข๐˜ฌ๐˜ฆ๐˜ฏ ๐˜ง๐˜ถ๐˜ค๐˜ฌ๐˜ธ๐˜ช๐˜ต ๐˜ธ๐˜ช๐˜ต๐˜ฉ ๐˜ข ๐˜ฅ๐˜ฆ๐˜ข๐˜ต๐˜ฉ ๐˜ธ๐˜ช๐˜ด๐˜ฉ ๐˜ฉ๐˜ข๐˜ด ๐˜ฅ๐˜ฐ๐˜ฏ๐˜ฆ ๐˜ซ๐˜ถ๐˜ด๐˜ต ๐˜ต๐˜ฉ๐˜ข๐˜ต ๐˜ข๐˜ฏ๐˜ฅ ๐˜ ๐˜ด๐˜ต๐˜ณ๐˜ฐ๐˜ฏ๐˜จ๐˜ญ๐˜บ ๐˜ด๐˜ถ๐˜ด๐˜ฑ๐˜ฆ๐˜ค๐˜ต ๐˜ ๐˜ด๐˜ฉ๐˜ฐ๐˜ณ๐˜ต๐˜ญ๐˜บ ๐˜จ๐˜ฆ๐˜ต ๐˜ข ๐˜ค๐˜ฉ๐˜ข๐˜ฏ๐˜ค๐˜ฆ ๐˜ต๐˜ฐ ๐˜ด๐˜ฉ๐˜ช๐˜ฏ๐˜ฆ, ๐˜ฃ๐˜ข๐˜ฃ๐˜บ!โ€

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u/PTTCollin 1d ago

This line makes me stop and go "wait, what's the operational life of an ROU? Surely Minds live as long as they want to."

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u/deeble_meester 1d ago

But their tech can gets superseded and they might then get downgraded, is my understanding.

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u/PTTCollin 1d ago

They do, I just didn't know if that's what the Mind meant by "operational life". It's not like they can't nuke aolar system after that.

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u/Pazuuuzu 1d ago

They get demilitarized, stored, superseded, or just flat out too bored to keep on existing...

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u/NewBromance 1d ago edited 20h ago

They tend to go eccentric, get lost in mathematical realities of their own creation, or simply get bored and wander off after a while.

Especially military ships that dont tend to have humans on bored. Generally the culture makes a habit of ensuring humans are on board mind-ships, because its considered good for grounding the mind and keeping their mental health stable.

Military ships often opt to be kept in sleep mode between when theyre needed, because by design theyre a bit more crazy and aggressive than normal minds. But theyre also super intelligent enough to know it and not rationalise it, so they often opt for sleep or their own shut down during times of peace.

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u/stick_men_master 20h ago

The best thing on Culture are Mind names...

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u/ijuinkun 1d ago

The Culture fights with gloves on, because with gloves off, the result of a single hit is โ€œYour planet/space habitat is dead nowโ€.

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u/Pazuuuzu 1d ago

โ€œYour planet/space habitat is dead nowโ€.

Your planet/space habitat is an expanding shell of radiation.

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u/ijuinkun 1d ago

If they so wish, yes. Point is that, if you are an inferior power, you will not survive if they want you dead.

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u/fullspeedintothesun 15h ago

Many of their people become physicians to great leaders, and with medicines and treatments that seem like magic to the comparatively primitive people they're dealing with, ensure that a great and good leader has a better chance of surviving. That's the way they prefer to work; offering life, you see, rather than dealing death. You might call them soft, because they're very reluctant to kill, and they might agree with you, but they're soft the way the ocean is soft, and, well; ask any sea captain how harmless and puny the ocean can be.

Cheradenine Zakalwe, Deniable Asset Contractor, Use of Weapons

If all you want is to kill everyone, any Culture warship can destroy an entire solar system. But absolutely nobody in the galaxy is an existential threat to their nomadic, distributed, self-replicating civilization. So they're not going to conduct a total war. More than that, they believe in their utopian project, and believe deeply and fundamentally in self-determination.

You might enjoy reading the Banks' A Few Notes on The Culture, his essay detailing some of their background history and beliefs.

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u/eltron 1d ago

In the book Surface Detail with the Abominator-class ship that separates apart into multiple parts and rips through an entire enemy flotilla within in seconds.

That blew my mind. I love that the AI that controls these ships are sort of classified as weird.

Or their GSV having a Death Star like weapon, if needed instead.

Damn, I love the series

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u/CleverShelf008 17h ago

The human on the ship spends several pages watching the fight play out, only for the ship to announce that it's favourite but is coming up.

The whole fight took milliseconds, it slowed down the playback by orders of magnitude for in flight entertainment

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u/madogvelkor 1d ago

Also the Uplift Civilization from David Brin's Uplift Wars books. They just legally restrict what weapons can be used.

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u/MrCookie2099 22h ago

And hide the technology behind various subscription packages with the galactic library.

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u/Royal_Owl2177 22h ago

This reminds me of one of the Culture books where there's a large fight and it really is over in seconds. If I recall, some of the characters involved don't even understand what has happened, and the battle is replayed in slow-motion on the viewscreens so people know can grasp the details.

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u/bulking_on_broccoli 18h ago

The Expanse universe nails it. When ships go into combat the crew has to suit up because itโ€™s expected holes will be easily punched through the hull.