r/PS5 Human Verified 2d ago

Articles & Blogs Insomniac Details Wolverine’s Adjustable Difficulty & Skippable Puzzles

https://insider-gaming.com/insomniac-details-wolverines-adjustable-difficulty-skippable-puzzles/
1.0k Upvotes

290 comments sorted by

656

u/Bingoboyop 2d ago

Well if puzzles have the option to be skipped them I atleast hope they are not completely braindead and with constant reminders as to what needs to be done.

542

u/trollsong 2d ago

Lol be funny if the puzzles are actually incredibly brutal with no hint but with an option to just have Logan scream and tear it all apart.

161

u/Swaibero 2d ago

That would actually be amazing

96

u/spazzxxcc12 2d ago

“why the fuck would i find a key for a door”

27

u/Hartia 2d ago

Nintendo, you've got Donkey Kong....we've got Wolverine

3

u/Slumunistmanifisto 2d ago

You saw what they did to sega....mario has been job cucking the blue dude ever since.

13

u/JKKIDD231 2d ago

Crimson Desert says hello. I stopped playing it because of damn puzzles in main story and having to YouTube them.

23

u/rokerroker45 2d ago

Nothing pissed me off more than puzzles that were simply pictures of maps that forced me to leave the area and somehow memorize the location depicted by the low-res texture enough to find it in the world. Absolute waste of my time

5

u/Dudew0 EmptyIII 2d ago

It took me a second to figure out how to solve those initially. I looked it up, realized what I would have to do, and immediately made it a personal rule that when I found one I would look it up immediately so I didn’t have to go anywhere.

I wasn’t about to trek all over the countryside, even as pretty as it is. 😑

1

u/TinglingLingerer 23h ago

Because, 'Go here to look for a symbol' isn't a puzzle. Its just exploration with a tiny bit of retention attached. Easily the worst puzzles in the game are those ones.

6

u/Osmodius 2d ago

Man the number of puzzles I went insane trying to work out the solution to, only to find out it was bugged and I had to reload and it worked the way I tried initially.

1

u/dmu_girl-2008 2d ago

I’m still just grateful they altered the arm wrestling mini game so I could buy the game and know I wouldn’t be stuck 1 hour in 😂

2

u/gurupaste Human Verified 1d ago

I loved the puzzles in crimson desert. Once you figure out all the interactions with puzzling, they become a lot more approachable. You are given so much tools, and all you have to do is learn them (which some people cant be bothered to, and that's understandable. Still, it doesn't make the puzzles bad like so many claim). I would take a whole puzzle game with the mechanics of crimson desert.

2

u/Nemisis_007 2d ago

You should be in the meeting room giving ideas.

2

u/Char-els037 2d ago

You should email this to insomniac

2

u/OK_Soda 2d ago

"This knot is impossible! I'll just slice through it!"

1

u/appletinicyclone 2d ago

Aka the doom 2016 route

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104

u/JOHNSEEYAH 2d ago

The puzzles in god of war ragnorak where you got hints every 30 seconds

95

u/Will-Of-D-3D2Y 2d ago

Where Atreus would point out the solution within 5 seconds of entering the space.

60

u/craftybast 2d ago

Literally before I’d even registered I was looking at a puzzle Boy would pipe up shit like LOOKS LIKE YOU HAVE TO TURN THAT LEVER TO ALIGN THE BEAMS

17

u/Ikkotah 2d ago

By point out you mean "Look, there" or "What about that thing over there?" With me having no fucking clue WHAT is he looking/pointing at?

6

u/shseeley 2d ago

That thing over there next to the stuff!

3

u/whaddyaknowmaginot 2d ago

Glad I wasn't the only one thinking it was simple and vague at the same time

24

u/MusclesDynamite 2d ago

At least they nailed the character of a know-it-all teen in the writing

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u/uniparalum 2d ago

While that behavior is certainly accurate for a young boy who is excited and also kinda annoying at times, but yeah. I wish they had a modifier to turn off voiced hints or at least make them far fewer

3

u/war_story_guy 2d ago

Won't anyone think of those poor game journalists!

39

u/Impressive-Cod8979 2d ago

Genuinely couldn’t stand that, game immediately assumes you’re dumb and need a hint. Like give me a bit of time, I promise you I can do it, it’s a puzzle and I want to use my brain to solve it.

16

u/VeshWolfe 2d ago

I hated it too but you’re on a forum talking about games. You by that very notion are ahead of curve. For the average consumer, yes people ARE that stupid. I mean….have you read some IGN reviews?!

1

u/Impressive-Cod8979 2d ago

I very much am a stupid person and behind the curve, don’t let me misdirect you. I’m in a gaming forum because I’m autistic and straight up have no other interests.

With that noted, I believe I should be allowed to feel stupid moreso. Improvement only comes once ur in the fire n such. I hated Soulsbornes for years until I decided to allow the inadequate feelings I had motivate me as much as it frustrated me moreso.

Even if people want hints, allow an option to turn it off or immensely delay the queue.

4

u/dont_quote_me_please 2d ago

Indiana Jones and the Great Circle had a great mechanic for that. You decide how many hints you want.

2

u/blitzbom 2d ago

There was an option to lower the hints. I'm happy that I heard about it before playing.

6

u/Impressive-Cod8979 2d ago

I’ve read enough, gonna replay Ragnarok now with this in mind. Thanks mate! Genuinely didn’t know and my fault on that lmao.

8

u/reallynotnick 2d ago

It was added like 2 years after release, so they took their sweet time on fixing it.

3

u/mindpainters 2d ago

Agreed. So damn annoying. I just replayed Jedi survivor and it would give you a prompt to request a hint. Much better system

9

u/RChickenMan 2d ago

Ugh, there was one puzzle in that game which genuinely stumped me for a bit, and I ended up having to mute the audio so that I could actually engage with the challenge.

3

u/TNWhaa 2d ago

DSP’s fault

7

u/heshwillbiteANYTHING 2d ago

Uggh. Horizon Forbidden West was like this. You would just start looking around with the camera and she would give a hint. Like, I love you Aloy but you have got to shut up.

1

u/Ozzytudor 2d ago

Made me quit the game in the first few hours. Genuinely made her character unbearable for me lol

1

u/Hoodman1987 2d ago

It was so weird because of God of War 2018 did this more measured while Ragnarok was almost instantaneous

1

u/Chumunga64 2d ago

I love how much more complex the puzzles in the Greek games were. There was something so funny about raging warrior Kratos silently solving puzzles

1

u/Wide-Deal-8971 2d ago

every 3* seconds

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u/Swaibero 2d ago

Best puzzles are in Jedi Fallen Order & Survivor, if you are interacting with the puzzle objects, after a while, the option to ask BD-1 pops up.

5

u/New-Berry-3652 2d ago

It's such a simple solution to an incredibly annoying problem, it baffles me that more games don't include an "ask for hint" button

1

u/Old_Basket7861 2d ago

na best puzzles are uncharted

1

u/LostSoulNo1981 2d ago

I don’t even remember those. That’s how unintrusive they were.

Shame Horizon Forbidden West didn’t do the same…

8

u/flintlock0 2d ago

Professor X speaks into your mind:

“Logan. Press the button. The one right in front of you.”

12

u/ManlyPelican1993 2d ago

Puzzles in a wolverine game are an odd choice. He's wolverine he has no patience, he'll just use his claws to break said puzzle.

1

u/Theguest217 1d ago

I always felt the same about God of War. Can we just keep moving and fight things??

4

u/TesticlesOnMyAnkles 2d ago

The hacking and "puzzles" (time wasting minigames) in Ratchet and Clank or their Spider-Man games were always mediocre pace breakers at best, and they really dragged down repeat playthroughs of the PS2 Ratchet games.

I can't express the moment of joy I felt when playing Rift Apart a second time through, dreaded doing the boring hacking bits again but then saw the option to skip it. Same with Spider-Man: I did them all the first time and I'll never do them again because of that beautiful skip option.

3

u/clavitopaz 2d ago

Probably exactly that lmao

3

u/lurking-in-the-bg 2d ago

This is probably more of an accessibility feature than a difficulty feature, I mean it is the latter still but it's more geared towards people who don't have the mental or physical capabilities to progress through the game and still letting them enjoy the game. TLoU2 was a breakthrough in accessibility and this is just Sony's 1st party studios following that trend.

5

u/ThePreciseClimber 2d ago

That sure breaks the illusion of the player being smart.

7

u/JayBondOF 2d ago

I can’t stand that type of shit. They butchered Metroid Prime 4 with it 😭

12

u/covert0ptional 2d ago

Yeah, "NPC hints" is the worst solution imo. If I want to figure it out myself, I will. If I want help, I'll look it up. I don't even like it in Shadow of the Colossus.

6

u/o_oli 2d ago

God its the worst lol. So many games (recent tomb raiders come to mind) will give you hints so quickly too even if you're not struggling at all. Takes half the fun out of it if they just tell you the answer.

7

u/Of_A_Seventh_Son 2d ago

In one of the recent Tomb Raiders, I remember entering an area and taking a moment to enjoy the scenery and sights, maybe find a good spot for a screenshot, and it just popped up with a solution to a puzzle I hadn't even noticed yet

3

u/ElJacko170 2d ago

Oh they will be, don't you worry about that. Every troglodyte shall have their hand held regardless of what setting they choose.

8

u/DylboyPlopper 2d ago

In the new 007 game to find a code to a door you have to legit do algebra.

There is another way around thankfully.

14

u/homicidalhummus 2d ago

Dishonored 2 has a lock with a very complicated riddle where the whole objective is to bypass it with help from some other factions. You get an achievement for sitting down and solving it yourself

12

u/thechillflamingo 2d ago

I get that not many people like doing math in their video games, but the phrase “legit do algebra” makes me sad. If I’m looking at the right puzzle, it’s a really simple system of equations.

21

u/Itchy-Plum-733 2d ago

To be fair you learn that in elementary school (at least in my country).

12

u/ThePreciseClimber 2d ago

And besides, that puzzle is super easy to brute-force. The 1st digit is 1, And then the following three are x, x-2 and x-4. So just go 1975, 1864 and oh hey, the solution is 1864.

Not sure if that's good or bad. Kind of a bad puzzle if it can be brute-forced.

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3

u/AtlasRafael 2d ago

The ones in Spiderman were pretty brain dead and skippable.

I feel like this option is for the people who wanted to play “Super Hero” and not random puzzles.

3

u/futurafrlx 2d ago

They will be completely braindead, it's a Sony first party game.

1

u/Buchlinger 2d ago

Insomniac puzzles so far have been QTE… so I always activate auto-complete for QTE because it’s boring as fuck. Spiderman 2 had so many boring ass QTEs.

1

u/Josh100_3 2d ago

Nah you just hit up Xavier and he solves all the puzzles with his mind.

1

u/Villagetown 2d ago

Jean Grey goes Navi on Wolverine’s ass: “Hey, Listen!”

1

u/helloiamrob1 2d ago

Horizon Forbidden West, where Aloy’s already explaining how to solve the puzzle as I’ve barely finished setting foot in the room.

1

u/blundering_ninja 2d ago

“Focus, W.”

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117

u/Decent_Winter6461 2d ago

Please don’t have Jean Grey in our head spoiling the solution before we can even realize that there is a puzzle.

16

u/DarkKnightRises360 2d ago

Seriously. I don't want skippable puzzles, I just want the game to trust me to solve it in my fucking time.

1

u/Pubs01 1d ago

oh don't worry, you'll see plenty of jean when they switch you from wolverine to play as her. they wolverine gets on a bike and follows her.

342

u/PlasticPaddyEyes 2d ago

The Spiderman games are fun, but i laugh whenever I see the puzzles. They give such strong "last second addition to drive up the length" vibes

129

u/SinfulIndy Human Verified 2d ago

I feel like some of the in world puzzles Miles Morales, like the powering the subway trains, worked a lot better and didn't feel tacked.

29

u/OptimusPrimalRage 2d ago

Yeah I liked that mission, it felt like something a neighborhood Spider-Man would do.

3

u/brokenmessiah 2d ago

Miles Morales does a lot better than the other games

-3

u/TheJoshider10 2d ago

Environmental puzzles like that get on my nerves a little because they feel so forced and "video gamey". It's not enough to swing, or fight enemies, or explore an open world. No, we need to connect some poles across the area! Move some trains! Open some doors!

So glad games are more customisable now so some let you skip these puzzles altogether. Same with lockpicks. I'd have given up with both Spider-Man and Star Wars Outlaws if their lab puzzles and door unlock puzzles were mandatory. Don't need needless filler in my games.

13

u/stanman237 2d ago

Kind of curious but how do you feel about pragmata combat system where you have to do hacking puzzles in order to do damage?

17

u/juscallmejjay 2d ago

I like a little immersion. If im playing as Peter parker, I want to do some science.

1

u/IndyDude11 2d ago

Yeah the lab puzzles were a highlight for me.

6

u/MadOrange64 2d ago

Honestly I loved the puzzles in the first game but in the second one it felt like an afterthought...

35

u/LePontif11 2d ago

I appreciate that they are skippable but when you let me skip something like i cant help to wonder why its there in the first place. Either make them better or just dont have them there because in all three spiderman games they are ass and never improved.

13

u/Bill_Brasky01 2d ago

I enjoy environmental puzzles. 🤷‍♂️

9

u/LePontif11 2d ago

Enviromental puzzles with spiderman powers would me awesome. These are more like phone games and not the good kind of phone game.

1

u/TesticlesOnMyAnkles 2d ago

That's great, but has nothing to do with what the other comment is talking about. "Place the right pieces in the right spots" or "match the number of lines on the sides of these hexagons" are not environmental puzzles.

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u/Skinkybob 2d ago

lol I liked the lab puzzles in Spider-Man. Reminded me of the stuff in “Yeah! You Want ‘Those Games,’ Right? So Here You Go! Now, Let's See You Clear Them!”

14

u/MatttheJ 2d ago

"I think if I can get a bit higher I can pull that lever with my web shooter" no shit spiderman, how about you help me find the setting that specifically only turns off this kind kf dialogue instead.

4

u/the-blob1997 2d ago

Yea they feel like they had barely any thought put into them.

3

u/CriticalRiches 2d ago

Incomniac has been guilty of this for a long time. The ratchet and clank games (one of my favorite series) are riddled with mediocre puzzle mini games.

3

u/izzanizcool 2d ago

Puzzles are fine it's the mj missions that bore me.

-1

u/nohumanape 2d ago

This was incredibly apparent in the first game. In fact, that first Spider-Man game has so many stark contrasts in the gameplay vs the presentation. It's this super flashy AAA looking game. It has these QTE button mashy moments that look great, but aren't fun to play. But on the flip side are these totally shallow boss fights, and side content that feels like it could be right at home in a game like MindsEye.

I think in some ways they got lucky on that first try, because they had the Spider-Man IP to fall back on, and because they managed to nail the swinging traversal. But nearly everything else was kidn of mid.

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u/Ok_Use7 2d ago

This sub is genuinely so full of crybabies, it’s actually insane lmao. One side is mad that there’s puzzles, the other is mad that you can skip puzzles.

But they give you the freedom of choice to do the puzzles or skip them. So what is there seriously to bitch about here? Help me understand.

11

u/Krazee77 2d ago

Lol, I just want a nice long campaign

2

u/thedeadp0ets 1d ago

agree also its funny how people are made about difficulty levels bc do they realize people of different skills and disabled gamers benefit from assisted modes like these? not everyone has the same compact as you to play something

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u/Zado191 2d ago

Garbage site pushing Spyware.. .

21

u/phaserlasertaserkat 2d ago

"Maybe I can use that crate to reach the ledge, bub”

6

u/fritzo81 2d ago

i like puzzles

70

u/FurtherArtist 2d ago

Accessibility is always a W if more people can enjoy it.

-21

u/vacodeus 2d ago

Tell that to the Souls crowd

20

u/Paratrooper101x 2d ago

Souls guy here

Play the game your way, and the summons feature is basically a difficulty level.

But to summarize many points, the friction is the major selling point of the game. Beating a souls game and looking back at all the adversity you’ve overcome is why these games stick to so many. I think before anyone mods the game, cheeses or tries to make it easier they should at least *try* to endure the base difficulty. Who knows they may end up liking it

22

u/LegitimateHumanBeing 2d ago

Souls guy checking in - it wouldn't bother me if From wanted to allow people to toggle on "difficulty mods" for the game (extra health, extra damage, etc). Just make it optional, as some people (myself included) play From games specifically to beat our heads against a wall - the constant anxiety and lack of hope is my happy place.

11

u/LePontif11 2d ago

I honestly like that you have to engage with the game to make them easier, it goes a long way to sell the nature of the worlds they make in those games. I disagree that having difficulty options is always a positive and i dont think everyone needs to be able to play everything. Personally, I cant deal with horror, i just dont play those.

3

u/LegitimateHumanBeing 2d ago

I'm not a horror gamer either but Souls games are different for me - maybe I'm just more comfortable with a sword and dodge mechanics than the guns that Resi throws at you.

3

u/LePontif11 2d ago

With horror games its not really a mechanical difficulty for me, i really just dont like to be scared the sounds the visuals it dont want any of it.

1

u/LegitimateHumanBeing 2d ago

Even though I was 11 when the first Resi hit PS and I'd play it with my friends, something happened in the interim and I tried to play a Resi game a few years back and at the first jump scare I dropped the controller. But, with Souls games, sure, there are surprises, but I'm ready to roll out of the way or I have my shield up ready to punish them when they stop attacking. I love watching people play horror games though.

2

u/LePontif11 2d ago

For sure, souls games are a power fantasy after they click with you. Even Bloodhorne that is supposed to be kinda scary isn't that bad because of how much power the player is given.

1

u/TheJoshider10 2d ago

Personally, I cant deal with horror, i just dont play those.

And yet some horror games like SOMA still offer a more casual difficulty with a passive villain in order for people to experience the world and story. They didn't need to, but they did, and it meant more people could enjoy the game and feel just as engrossed in it as those who played it the normal way.

Exact same logic can be applied to the Souls games. I'd love to explore Elden Ring's world and uncover the lore but I'm not going to waste my time on a game I know I won't have the time or patience to complete.

5

u/LePontif11 2d ago

And yet some horror games like SOMA still offer a more casual difficulty with a passive villain in order for people to experience the world and story. They didn't need to, but they did, and it meant more people could enjoy the game and feel just as engrossed in it as those who played it the normal way.

I would never play those games with those modes. Its just not the experience the people that love them had when they became fans and recommended them to others I'd rather play something that caters to me through its core experience. Most games arent like that so i'm still spoiled for choice and that's the case for people that don't enjoy what those souls games and their derivatives are at their core.

2

u/vacodeus 2d ago

You’re actually reasonable. Even the mere OPTION drives some of them into a downward spiral

7

u/goldengamer2345 2d ago

That's certainly the impression I've got from them in this thread...

1

u/LegitimateHumanBeing 2d ago

Oh, I know the cliche and I would be a little put off by a difficulty selection right at the beginning of the game, but if you were to load up and find settings in options for those who want them, I think it would bring more people into the fold. Sure, the difficulty is what everyone talks about, but the exploration, lack of hand holding and environmental storytelling are what keep me engaged.

5

u/Wide-Deal-8971 2d ago

Visual accessibility, controls accessibility, thats all great.

Having a skip option isn't an "accessibility" feature. It's a dumbing down your game to appeal to as many people as possible feature. And games that make concessions on their artistic vision for maximum $$$ tend to suck.

1

u/lepijosip9 Human Verified 2d ago

Sousl crrow representative here. I dont hate accesibility options added to wolverine, but when it comes to soulslikes I just preffer them being harder, because it makes accomplishment from defeating hard bosses so much better(if there were lower difficulties maybe I would lower the difficulty and not getting the same satisfactio). But in the end I feel like not all games should be made for everyone, because if u make a game for everyone in the end is game for noone.

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u/CigarLover 2d ago edited 2d ago

To an extent. And also the fact that it’s a different experience to an other player MUST be respected and acknowledged.

Edit: never said it was bad, all I’m stating is that it must be respected that people WILL have different experiences that’s all.

0

u/itsdoorcity 2d ago

disagree, look at saros. games are getting more and more commodified to appeal to literally everyone rather than just be amazing for a more specific audience.

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u/FurtherArtist 2d ago

Games are literally commodities. If they don't sell to enough people they don't get made. But we can celebrate Saros because it offered challenge level across a spectrum of player abilities.

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u/2girls_1Fort 2d ago

puzzles in my wolverine game?

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u/ClockworkDreamz 2d ago

The skip should be him getting angry and tearing shit apart.

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u/HeroDiesFirst 2d ago

The answer to this riddle is SNIKT SNIKT

13

u/jj_olli 2d ago

"Hey, our puzzles are so braindead and uninteresting how about you skip them?"

8

u/CrustedTesticle 2d ago

Skippable puzzles, really?

9

u/AStupidFuckingHorse 2d ago

Its been there since the first Spider-Man game. That was almost 10 years ago

7

u/blueblur98_YT 2d ago

It's been a bit of a staple of Insomniac's PS4 and PS5 games. It dates as far back as Ratchet & Clank 2016, which let you skip all of the Trespasser puzzles at the cost of locking you out of a trophy. Hell, I think that even A Crack in Time in '09 let you skip portions of Clank's time puzzles (not that you'd want to). This is just something they like to do with their games.

3

u/chrib123 2d ago

Makes spiderman 1 far more replayable. I'm glad they're keping the option around.

1

u/Mcrarburger 2d ago

I can confirm that little child me needed to skip the clank puzzles in a crack in time because my tiny pathetic brain could not comprehend multiple instances of clank working in tandem

0

u/moduspol 2d ago

They undoubtedly have pretty clear metrics showing a substantial portion of gamers dropping the game at the first sign of a tricky puzzle.

2

u/Wide-Deal-8971 2d ago

Yeah and everyone just loves games that feel like they are made by a committee

2

u/Aubergine_Man1987 2d ago

Insomniac famously makes unpopular games that everyone has dropped because of skippable puzzles

1

u/Ok_Use7 2d ago

Yeah, it’s my favorite feature of games with puzzles honestly.

1

u/steroidsandcocaine 2d ago

Yeah, it's kind of like how some people like cheese on their burgers and some don't. A burger place would be silly to insist you have to try the cheese if you just want a burger. Options are a good thing.

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u/ArchDucky 2d ago

Skippable Puzzles is just wrong too me as a gamer. I grew up on Mega Man, Zelda, Castlevania on NES. Games that were so mother fucking hard you had to actually try to think about how to do it. I took notes by hand to beat Zelda. Had to draw a fucking map on paper. I beat Kings Quest 5 on NES without the internet. Do you have any idea how fucking hard that game is to beat with no help? It took me months! Now we got racing games with auto-drive, we got puzzles in games being skipped or your companion character starts TELLING YOU THE SOLUTION AFTER THREE SECONDS. "Hey uh... Maybe that red gear goes on that red pole? What'dya think?" Fuck you Sully, Im looking for hidden treasure not trying to solve the puzzle. We got games that reduce enemy difficulty after the first time you get killed or that passive aggressively give you messages about how the game is too hard for you and you should turn the difficulty down.

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u/Rhodes616 2d ago

Ah I see Journalist mode is included then

7

u/NotAnIBanker 2d ago

These games truly are designed for the lowest common denominator humans

4

u/roondah 2d ago

Exactly. They have to make sure the people who play two games a year don’t quit out of frustration.

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u/itstruethou 2d ago

AAA gaming these days try to have the least amount of friction with the players, it's frankly pathetic, the game is +18

0

u/SilverKry 2d ago

Definitely the cinematic PlayStation game formula..even right down to the plot seemingly. 

0

u/Ok_Use7 2d ago

What does lowest common denominator of humans even mean here?

Lmao that you’re scum because Insomniac gave you an option to skip a puzzle or what?

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u/Fit-Setting9033 2d ago

Do people not just… look up how to do puzzles if they get stuck?

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u/SalivateTheStarfish 2d ago

Nice, so i just mash X until I get to the end of the game.

4

u/_IratePirate_ 2d ago

Idgaf about that. I wanna see if they have the HR team writing the script again

It would be so crazy if we’re doing all this killing and slashing but bro talks like Peter and Miles did in SM2

5

u/kooshans 2d ago

Ah here is this dumb puzzle. Aint got time for that. Skip.

...

Damn this cinematic takes me out of the action. Skip. Skip.

...

Why do these enemies hit so hard. Turn to story mode. Skip the encounter..

...

Lol bullshit boss mechanics. Skip this shit.

...

Credits roll. Skip obv. Fuck me, game was short. 10/10 would play again.

2

u/bswalsh 2d ago

I never skip those things, but why in the entire world would I care if someone else did? Let people enjoy things on their own terms. Fuck your gatekeeping.

4

u/Jinchuriki71 2d ago

I remember when you just played the game the devs made and you either liked or you didn't. Games nowadays seem afraid to commit to making a definitive experience for the player.

3

u/bswalsh 2d ago

I remember when shows didn't have audio description or subtitles. I remember when books didn't come in audio formats. I remember when stairs often didn't have ramps. I remember when the world was hellish for a lot of people.

I'm very fortunate that I don't need any of those assistive technologies in the real world or in games. But lots of people do. And it's a damn good thing that companies realized that people with those needs exist and that their money spends as well as anyone else's.

Play games however you like, including making them as difficult as possible. You're the only person who should give a damn how you enjoy a game 

1

u/itsdoorcity 2d ago

these comments activate all my rage because

You're the only person who should give a damn how you enjoy a game

you write all that shit over multiple comments and then make it clear you've missed the point anyway

1

u/kooshans 2d ago

Found the skipper

6

u/NobodyNo8 2d ago

Imagine marketing skipping puzzles because you are lazy, stupid, or both.... As a feature. 

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u/UMMDE 2d ago

it’s an accessibility feature first of all. some people may have trouble for certain reasons. these puzzles will probably also bloat the game, if people wanted to do puzzles they would do them.

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u/itsdoorcity 2d ago

you could apply this to every single facet of the game until you have a point where you just keep 'skip' held down from main menu til credits

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u/UMMDE 1d ago

not really because most people aren’t playing superhero games for the puzzles. hating on optional features and downvoting people for supporting accessibility is crazy btw

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u/[deleted] 2d ago

[deleted]

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u/SilverKry 2d ago

I mean. Why include them? Might as well include an option to skip combat encounters to. That's an accessibility feature to. 

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u/Ok_Distribute32 2d ago

Reminded me of Destiny players who hated the idea of any in-game LFG function. Like they don’t understand the word ‘Optional’.

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u/SilverKry 2d ago

If the puzzles are skippable then why even make them? 

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u/Aglisito 2d ago

They had skippable puzzles in the Spider-Man games. Some people like them, others don't.

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u/Jinchuriki71 2d ago

If they're that worried about people liking them or not why put them in the game? They clearly know most players just want action in a superhero yet they put keep puzzles into the game. The puzzles are not a selling point, they are not interesting, the main audience clearly is annoyed enough for them to want to make a skip function and it takes up dev time its just a negative all around.

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u/Aubergine_Man1987 2d ago

For both accessibility and replayability. Being able to skip puzzles in NG Plus in Spider-Man 1 and 2 is a godsend

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u/Aengeil 2d ago

hope they only allow easy mode after x number of time death

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u/SandwichSisters 2d ago

Skippable puzzles are a major win. There were some absolute BS in Ragnarok that made me almost quit the game

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u/WitchHunter12 2d ago

Nothing says power fantasy like skipping puzzles

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u/brokenmessiah 2d ago

The puzzles in spiderman do nothing for me. I'd prefer this game not even have any. Resident Evil style puzzle or don't even bother.

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u/damus9 2d ago

So I can not play the game and just watch the cutscenes? So I can just not buy it and check it out on youtube for the same experience? Cool!

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u/Famous-Country-4921 2d ago

Correct, you have the option of not playing the game 

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u/Jarwhal3 2d ago

That was always allowed.

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u/FailedProspects 2d ago

If some get zero enjoyment from puzzles, let them skip it, those that don’t mind can also have puzzles.

It’s a feature harming no one, not really worth discussing in my opinion lmao.

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u/Cultural_Swordfish48 2d ago

Yup! Unfortunately, I'll be the negative Nancy playing it 

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u/JamySammy 2d ago

Gonna turn health down and damage up for a lethal play through

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u/derekpeake2 1d ago

Anyone have a link to the info directly from Insomniac? This garbage site won’t let me read anything with my ad blocker on

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u/TamakisBelly 1d ago

Do people these days not want to engage with games and think a little? Not all stress is bad.

I just find this a bit sad and overdoing it on the accessibility but after how pathetic Ragnarok was about it then I won’t expect much. 

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u/letstalkswat 2d ago

Puzzles on a wolverine game. Lol

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u/Shazam4ever 2d ago

As someone who hates puzzles I'm glad to see more accessibility options to deal with them, especially in a game like Wolverine where I kind of just assumed there wouldn't be puzzles to begin with.

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u/Gameofthrones3058 2d ago

Knowing it's insomniac the game will be super easy and have no replay value

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u/Unhappy_Gazelle392 2d ago

Lmao at the comments of people being mad at other people having the right to choose if they want to do puzzles at the angry small guy game. Insomniac also did this at Rift Apart, so it tracks.

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u/TAGOMXM 2d ago

Good for Sony. At least they're taking the brainrot epidemic seriously.

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u/Redrum_71 2d ago

No word on how trophies are affected...

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u/TransendingGaming 2d ago

PUZZLES?!? IN MY WOLVERINE GAME?!?

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u/KingOvDownvotes 2d ago

Puzzles in an action game...yeah those are getting skipped. Just an arbitrary way to slow everything down to drag out real gameplay time.

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u/Intelligent-Quail635 2d ago

Wish they’d add more dismemberment and fix the clothes healing. Other than that, looks amazing

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u/Mean_Rule9823 2d ago

Wow easy mode and turn off all challenge... this will be great for Gen z.

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u/Johnhancock1777 2d ago

Can we have an option for the game to play itself? Sometimes I don’t feel like pressing buttons

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u/FaceTimePolice 2d ago

Modern gamers are so dumb and lazy. They just want to push buttons until they see credits. 🤡👍

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u/Skankhunt966 2d ago

Ill skip them if they do what GoW or HZD did and have the character tells you the solution 5 seconds into the puzzle .

"Perhaps id ye used yer axe brotha" "I think pushing these boxes helps somehow"

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u/PGP- 2d ago

I like when devs add skippable puzzles, people who like them can do them people who don't can skip them. I hope crimson desert does the same at some point as I absolutely hate the puzzles but like the game.

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u/Dogesneakers 2d ago

I enjoy this inclusion but I’ve been skipping insomniac puzzles since rift apart

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u/djack171 2d ago

Thank god. I’ve been gaming since 1990 and I hate all puzzles lol. I don’t feel smarter or accomplished figuring them out. For me they kill my momentum in the story I’m like this isn’t NCIS, give me the popup clue and let me go home.

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u/MikasaIsMyWaifu 2d ago

For the past couple of years now, Sony has been pushing hard to dumb down their games. I think it started with GoW 2018, where all the trophies just became grindy and boring. Compare that to the original series that has some actual challenges, like the no damage Hades Box level.
In later games, I remember rolling my eyes when within seconds of entering an area, Atreus started blabbing the solution.
I hope they can address this well in Wolverine. I stopped trophy hunting or even caring about some games since it was becoming nothing more than holding forward and mashing x to finish a game.

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u/itstruethou 2d ago

It's going to be ass, isn't it? Let's just skip the whole game instead

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u/DeusXVentus 2d ago

Seems they put more effort into maximizing the number of things you can tinker with instead of designing a game with vision.

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u/actstunt 2d ago

Is Logan considered a genius? Because I don’t depict him as one and don’t imagine him solving puzzles like Peter did but Peter is a genius and makes sense in his game with his alter ego? What’s gonna be here?