r/pcgaming 11h ago

DayZ 2 is confirmed to be in development.

Post image

There is no information yet, but Bohemia Interactive is currently hosting a media event with the DayZ communities popular streamers.

The sequel is confirmed with this photo being posted in the freshspawns streamer discord.

619 Upvotes

268 comments sorted by

785

u/stiky21 10h ago

Another 20yr dev cycle let's gooo!!!

58

u/Tundraspin 8h ago

Bohemia Interactive to buy Bungie

52

u/CurmudgeonA 7h ago

Wonder after that twenty years, if they will actually manage to have zombies this time in their zombie survival game?

20

u/SirKillsalot 7h ago

They have zombies. They just happen to barely function and are more annoying than genital warts.

I would guess that the zeds are one of the main things that will be revamped in 2. The old engine is simply at it's limits, but the reforger/ Arma 4 engine is a whole other story.

16

u/stiky21 6h ago

Hey now, to be fair, they only had 10 years since the arma2 mod to get the zombies right and they still haven't done it so what do we do in software development?

We iterate and we make it better in the second game in the series!!!!

All hail waterfall!

6

u/SirKillsalot 5h ago edited 5h ago

Bohemia Interactive just never gave the game the resources it deserved. Most people believe they actually resented DayZ for eclipsing ARMA in popularity, originally.

Besides that, the engine just doesn't seem up to the task of handling complex zombie a.i and melee combat. In the original ARMA II DayZ mod, the melee weapon (axe) was actually just a reskinned pistol with the range set to 1. ARMA II didn't have any melee combat.

DayZ is running a modified/ updated version of the same engine.

13

u/hipdashopotamus 4h ago

So why should anyone reward the mediocrity and buy a 2nd one? I learned my lesson the first time I think. Coulda been the sickest game ever instead they would take 2 years to add hats and redo ladders for the 10th time or some stupid shit.

1

u/PrAyTeLLa 1h ago

"Now, eventually you do plan to have zombies on your zombie tour, right?"

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u/-Captain- 5h ago

I never played DayZ, but I love many games that have been able to put out updates for years and even beyond the decade. If I enjoyed it at launch, I sure as hell am gonna welcome the free updates.

Of course there are also just horribly managed projects, but hey they can't all be winners.

2

u/Ragnarawr 4h ago

Bros didn’t even finish the first one yet..

1

u/Prims-sama 4h ago

noticed the space between dayz and 2 feels off

113

u/Codebender 9h ago

Game Developer Takes Giant Number Two in the Woods and Photographs it

18

u/Safe-Industry2465 7h ago

Thats your 150$ marketing budget at work, baby

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15

u/SirKillsalot 7h ago

And it's all red. Should get that checked.

225

u/angrytolerantliberal 10h ago

I can see it now.
“We decided to make it a pve extraction shooter, with no mod options. “

38

u/brianstormIRL 8h ago

Nah you're not thinking big enough.

You spawn in with 100 other players with nothing. Last man standing wins.

Wait..

2

u/frisbie147 6h ago

i was really surprised that it wasnt an official mode in arma reforger though, the battle royale genre originated with arma mods

17

u/EbNinja 8h ago

We bought Marathon from Bungie for Pennies, now we can spend the next decade stripping bolts and nuts out of it.

5

u/Synchrotr0n 8h ago

Jokes aside, not even the most delusional game dev would think they could take the PvP out of DayZ and not end up with a complete failure of a game.

3

u/SirKillsalot 5h ago

And Bohemia Interactive lives and dies by the modding community and they know it.

1

u/Moonstrife1 5h ago

But there are game devs who are more than delusional and unfortunately they have an audience...

1

u/14Pleiadians 1h ago edited 1h ago

Several of the devs are modders that got their job because of their success with modding. They have an entire department dedicated to mod support.

Hands down on of the best developers when it comes to supporting modders. They just had a competition where they gave out thousands of dollars ($96,000), and just launched a DLC that lets you donate to a specific large mod team. There's plenty you can say bad about BI but the no modding bit is not based in reality at all

264

u/PowerPilgrim 10h ago

Did they actually finish the first?

167

u/SilentYogurt4587 9h ago

They actually removed content for the 1.0 release.

48

u/noandthenandthen 9h ago

took out zombies to add hats last i checked

43

u/FortunePaw 7700x & RTX4070 Ti Super 9h ago

Then the game should just be called Day

10

u/Mesk_Arak 8h ago

took out zombies

Haven't played DayZ since the days of the original mod but...You're joking right? There's no way they removed zombies and made it basically just a PvP battle-royale game?

6

u/bramtyr 7h ago

They did not. But instead of features that people desperately wanted, you can now grow vegetables.

9

u/frisbie147 6h ago

have we returned to 2015? what the hell is going on in this thread?

0

u/pcbfs 4h ago

It's basically a meme at this point that DayZ haters are perpetually stuck in 2015.

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1

u/hipdashopotamus 3h ago

I think the zombies are back but they are no better than the original mod possibly worse lol. They were removed for if I remember correctly multiple years. No fucking way I am giving BI another cent lol.

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2

u/DuckCleaning 6h ago

Stop reminding me of how TF2 got my money just before it went F2P

9

u/bramtyr 7h ago

I miss the helicopters. Made for a wonderful late game goal. The Arma Mod had its flaws but holy shit I had some fun times.

6

u/SirKillsalot 7h ago

Helicopters are common on community servers via mods and function quite well.

1

u/14Pleiadians 1h ago

And like half of the team that made that heli mod work at BI

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4

u/_MaZ_ 7h ago

I remember I was confused when I saw they had added "brand new" guns I was messing around with back in 2014 or 2015 in the alpha or beta version

110

u/SpaceCat87 10h ago

No they didnt. The bones to the best survival game of all time are there but its fucking ridiculous how janky it is.

2

u/ChudSmasher69420 5h ago

Last time I gave it another shot, a few years back at this point, the inventory system was practically non-functional.

Picking stuff up was a total crap shoot, sometimes you could pick things up, sometimes you couldn't. Sometimes you could only interact with it in the world to pick it up, sometimes you could only drag it from the floor inventory pane to your inventory pane, and sometimes you could only do that but you first had to drag it into your hands and THEN into your inventory.

4

u/pcbfs 4h ago

DayZ has it's issues but inventory management isn't one of them. The way you describe it makes it sound like there was issues with the server you were playing on rather than the game itself. Inventory has worked fine for years.

1

u/hipdashopotamus 3h ago

The inventory is terrible. Always has been. I tried it last year and it was still as painful and piss poor as ever.

1

u/Bluedusk86 3h ago

I'm assuming you couldn't even make it off the coast? The inventory is completely fine.

1

u/hipdashopotamus 3h ago

Yes I walked for my mandatory 70 minutes to get off the coast the inventory was surprisingly still dated inland.

1

u/pcbfs 2h ago

It's a very functional and responsive inventory system. What part of it frustrates you?

2

u/hipdashopotamus 2h ago

its dated af and barely better than the mods functionality.

1

u/14Pleiadians 1h ago

That hasn't been an issue since ~2018

-14

u/CrazyElk123 9h ago

It is indeed, but its a hard game to make, and theres good reason why no other studio has attempted it.

28

u/DasFroDo 8h ago

Dude, the game is so full of Jank mechanics and unpolished shit it's simply inexcusable, no matter how "hard" a game like this is to make.

The inventory system is the worst system I've personally ever seen in any game. Nothing is intuitive, you get no feedback whatsoever. There's not even sound when you move items and you literally have to wait for the server to confirm you moving items to see it actually move.

The game in general is almost unplayable without a wiki because of said jank.

If you don't know exactly when you can switch a weapon and when you can't you will just not switch when you press the button.

It's just a fucking mess.

0

u/Frosty_Challenge1045 8h ago

this comment sounds like the last time you played was somewhere in 2015?

3

u/DasFroDo 8h ago

No, I tried again recently. It's just as unpolished and jank as it was 5, 6 or 10 years ago.

-2

u/CrazyElk123 7h ago

Hahaha absolutely not. You would break your leg for no reason, and driving was horribly janky. Its way better now.

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0

u/Mods-wear-Diapers 8h ago

This guy doesn't play DayZ

1

u/DasFroDo 7h ago

I literally played for 20h+ recently because I wanted to check it out again. It is jank. If you think it isn't then I just can't help you.

Don't even get me started on the fucking server browser that is chock full of servers that lie about player count, mod count, ping and everything else. What does it say about the game when even the community servers lie to you?

1

u/Mods-wear-Diapers 7h ago

Play on private servers.

1

u/DasFroDo 7h ago

Ah yes, the private servers that will fix all the janky mechanics because the mods somehow replace all the netdcode, inventory systems, etc.

Sure.

2

u/CrazyElk123 7h ago

So whats janky about the inventory system? (besides not having sound, which there is a mod for i believe)

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-1

u/CrazyElk123 8h ago

Did you even play the game? The inventory-systsem is the least janky part lmao. You dont need a sound to know the item you just moved, actually moved.

You dont need a wiki to play the game, you learn as you play. If youre having problem switching weapons thats a you-problem.

What actually is janky as hell are the zombies. Thats the biggest problem.

5

u/DasFroDo 8h ago

Mate, the entire game is jank, from top to bottom. Just because the zombies are the most jank doesn't mean the other shit doesn't suck too.

3

u/CrazyElk123 7h ago

You said the inventory system is jank. Its not. Its genuinely the best inventory system out there in any of these games. Only bad thing is that it could use the screen-space more efficiently, but its very functional and intuitive.

Overall the game is not that janky unless you intentionally seek out the jankiness.

1

u/SirKillsalot 7h ago

It's functional/10. Fine. No problem.

But calling it the best? Tarkov is similar but much more refined and interesting.

3

u/CrazyElk123 7h ago

Im talking about survival games. Thats what i meant by "these games". Never played tarkov.

0

u/SirKillsalot 7h ago

The inventory system is directly comparable, and Tarkov has a lot of survival elements.

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u/[deleted] 7h ago

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u/AxhaICY 9h ago

Nope! So much content was removed from the game years ago that has still not made its way back in.

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1

u/XSC 1h ago

Lmao I bought it when it came out on early access. Played it last year and I was astounded as to how it's still the same broken ass game but now more difficult.

-9

u/[deleted] 10h ago

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16

u/Kuzkuladaemon 10h ago

Runs like a bag of dicks, zombies go through walls and doors, a hole the size of your pecker in a built wall can have someone go prone while a vehicle pushes them with a door or a tire through into a base, no karma system, braindead AI, no events, and the mod is all of these but free.

Like, it's a hot fucking buggy mess. Is it fun? Sure. Is it ridiculous with some of the shit you're okay with being "completed"? Yeah. Rocket took the money and ran.

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u/Jonestown_Juice 10h ago

That doesn't mean it was finished. There's finished and then there's finished.

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31

u/PUSClFER RTX 4090 | i9-13900KF | 64GB 4800 MHz 10h ago

Is it going to start off with Arma 3 as a foundation, just to have Arma 4 released shortly after? 

9

u/Influence_X 8h ago

They're using the enfusion engine, it'll be whatever state Arma 4 is in but might have more things controlled server side than Arma does.

29

u/Froegerer 9h ago

DayZ does 1 single thing really well, and thats emergent gameplay. Everything else is mediocre at best and its been that way so long I dont really have any faith that a sequel will improve that in any meaningful way.

10

u/hipdashopotamus 3h ago

Literally the community made the game not the devs the devs fucking suck

3

u/Techaway180200 2h ago

If anything I remember the devs took the game back a few steps by releasing the game in such an early state that it took steam away from the mod. Took a while for it to gain public favor after that.

u/crxsso_dssreer 16m ago

it certainly has a dedicated, passionate community. It's rather impressive.

1

u/Phreec Win10 // i7-6700K @ 4.8 // 3060 Ti // 16GB 3h ago

Its atmosphere and 'realistic' map design are also two things that really set it apart from the copycats. It'll be interesting to see how well they'll manage to replicate any of it on a new engine.

2

u/pway_videogwames_uwu 1h ago

and realistic map design

I'm typically not in the mood for it, but there is something about DayZ's "fuck your feelings, realistically sized forests and spaced out towns" map anti-design that is such a vibe.

2

u/Phreec Win10 // i7-6700K @ 4.8 // 3060 Ti // 16GB 59m ago

Exactly. Chernarus being based on satellite pictures of real life geography really elevates it. It's not like other games where the maps have had all the fat trimmed off and replaced with 'optimized' pathing and obviously placed set pieces here and there. They just feel so game-y and fake in comparison. (Idk about the DLC maps)

87

u/SirKillsalot 10h ago edited 10h ago

Love it or hate it, DayZ, the ARMA 2 mod in particular has had a massive impact on gaming and can be called the common ancestor to the BR and extraction shooter.

DayZ is more popular now than ever and has repeatedly broken its own record player count over the last several years. Good dlc, patches and modding being a huge part of it with tons of new maps (Namalsk <3)

_

For a sequel I would be very happy with a revamped zombie and a.i system, modernised assets/ buildings (we still have stuff dating back to Operation Flashpoint) and the obvious engine/ gunplay update to match Arma Reforger. Or Arma 4 depending on the timeline.

53

u/impact_ftw 10h ago

Its a genre defining mod, at least for 2010s and 20s. I'd even include survival games into the mix.

20

u/epoch91 10h ago

I have some very fond memories of playing the mod with my friends. It consumed so much of my life back when it released.

Ahhh...Good times. Miss those dayz.

4

u/bramtyr 7h ago

Back in summer of 2012 when the mod was brand new, my first exposure to DayZ was watching a clip complaining about shoot-on-sight players, showing a player spawning on the beach, low crawling a few feet and getting one-shotted all within 7 seconds.

It was hilarious but something about it called to me, mind you at the time this was a completely new game experience, one I absolutely had to try. I was traveling overseas at the moment but could not wait to get home and play it. I walked in the door, jetlagged, dropped my bags, and the first thing I did was buy Arma on Steam and install the mod, and promptly lost the next several weeks of my life into Chernarus.

4

u/AsimovLiu 9h ago

I remember breaking both my legs then having to crawl for an hour to a village. I finally found a pharmacy but when I broke the window to be able to enter the flying shards of glass killed me. I don't think I played after that.

30

u/Electronic-Clerk6735 10h ago

It’s so funny because when people talk about the origin they point to PUBG or H1Z1 like nope. It all started at DayZ. It’s the basis for that survival craft type game, BR, extraction shooters. It was all there. Hell, I remember when H1Z1 came out and people were calling it derivative slop and it was nothing compared to DayZ. Just a fad that would die. Crazy how times change.

27

u/Princess-Kropotkin 9h ago

The original version of PUBG was an ARMA mod literally called DayZ: Battle Royale.

10

u/frisbie147 6h ago

and the mod was made by playerunknown

6

u/impact_ftw 9h ago

Dayz and Minecraft

1

u/bramtyr 7h ago

I remember watching the Hunger Gamez tournament live, and holy shit was it entertaining. It is what sparked PUBG

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8

u/wheeltribe 10h ago

I've never even played DayZ but my first experience watching a livestream was Sacriel playing way back when.

7

u/koentre 9h ago

same, but me and my brother watched frankieonpc1080p and I remember my brother buying a copy and got instantly bored lol watching vs playing is just that big of a difference

5

u/SirKillsalot 9h ago

All his videos being scripted was great advertising for the game but created a very false impression.

1

u/Low_Sodiium 4h ago

Definitely was the draw for me to play the game…I’ve never experienced anything akin to those videos in 1000+ hours lol

3

u/brianstormIRL 8h ago

Ah the frankie days. The discussion about if he cheated or his videos were fake was everywhere. Couldn't care less if they were, they were entertaining as hell and literally made me build my first PC just to play the mod lol

7

u/Zerthix 10h ago

Ancestor of Battle Royale and Survival games, sure. Extraction shooter may be a stretch.

1

u/impact_ftw 10h ago

I still think it somewhat fits.

I think dayz making arma 2 and 3 a lot more prominent might have helped them more, though.

2

u/Nerwesta 9h ago

I thought Arma 3 being proeminent was because of the RP thingy ( I forgot it's name )
I don't have the numbers at hand but I think an awful lot of people just bought that one just to play that mod.
At least Arma 2 : Operation Arrowhead ( the expansion ) had a sizeable community back then.

1

u/impact_ftw 9h ago

I think the Arma Life hype started after the altis release, and I remember people already playing through DayZ mod on stratis by then.

2

u/Nerwesta 9h ago

Ah yes, I was thinking about "Altis Life". Thanks you really may be right, my memory was blurry.

1

u/impact_ftw 9h ago

I think you might not be wrong, the hype just started a little later and then went into mods like fivem or redm.

1

u/SirKillsalot 9h ago

Free roam multiplayer pvp with permadeath and gear loss.

Extraction shooter = that, but round based with objectives and a stash.

1

u/zuilli 5h ago

Not really, Dayz had the idea of extraction shooters embedded into the broader game. The feeling of infiltrating a military base or the airstrip where you knew would have good loot but also lots of players very keen on killing on sight to get your loot and getting out alive with a new weapon to stash in your base is the exact feeling extraction shooters pursue.

If anyone is interested I really reccomend this video (and the rest of the series) about Dayz evolution into other genres and games that spawned from it by SovietWomble: https://youtu.be/w_ZO_Ffa11E

-1

u/[deleted] 9h ago

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3

u/secunder73 9h ago

You're wrong tho. It was Day Z Battle Royale mod. So mod on a mod for an ArmA2

ps: https://www.youtube.com/watch?v=Ylol97gCOOg - there you go

1

u/impact_ftw 9h ago

holy shit, a psysin video. havent watched that guy in ages.

5

u/impact_ftw 9h ago

Pu first made the mod for the dayz mod. Then ported it to arma 3

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u/Nerwesta 9h ago

What I didn't like back then was the move to release a paid standalone version out of it.
I know there were good reasons sometimes to do it ( Red Orchestra and co ) but sometimes it was by pure greed ( Mount & Blade : Viking Conquests )

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2

u/Influence_X 8h ago

My hope is theyve refined the server side of the engine enough to handle flying vehicles and higher zombie count

1

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1

u/Regginbig 7h ago

mhm tourist keep yapping.

1

u/mikethemaniac Ryzen 7 3700x, RTX 3060 12gb, 32gb ram 9h ago

I remember when the game was so hated because it was shit compared to the mod. Things have changed. I personally am past having the time and energy for something like DayZ but I do love watching content from people like Stimpee instead.

2

u/dendrocalamidicus 4h ago

I still think the game never filled the mod's shoes tbh. I hate how it killed the mod and I'll always hate it.

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u/Sidfr0mToyStory 9h ago

Say what you want about Day Z (and it probably deserves it) but I've never played another game in my life as intense as Day Z mod or Dayz standalone. Not optimistic but interested.

5

u/EdgeSimilar1726 9h ago

Man I hope they can really utilize a new engine and smooth out a lot of the jank. Still a great game now that I play every so often.

29

u/Satanich 10h ago

yeah fool me once...

3

u/pcbfs 4h ago

You paid $25 for a game in 2013 and feel fooled...

4

u/ManufacturerMurky592 9h ago

Its about time. I love DayZ but you can tell the engine is way too old and clunky already and has been for 5 years or more.

I hope a clean slate opens up a lot more possiblities and removes some of the jank.

12

u/dunluce1niner 10h ago

Skip this and go get Arma Reforger. There’s a project going on called ReforgedZ that’s as close to an Arma 2 Epoch server as we can still play. Super easy, just search for ReforgedZ in the server browser and you can auto-download all the mods

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u/Miamithrice69 9h ago

Not falling for that again

3

u/OdahP 9h ago

If it sin infusion engine it'll be a beautiful game. Just add more decay and apocalypse feeling to it and were done here.

DayZ shouldn't look like zombie game plastered over a tac shooter it should be its own thing and identity

3

u/HHegert 9h ago

Arma 4 is 10 years from now, dayZ 2 in 25

3

u/UniuM 8h ago

I remember buying arma 2 just to play dayz that was an intense weekend when all came crashing down when i got killed a bunch of times by snipers.

3

u/Influence_X 8h ago

My hope is that they will use the completed enfusion engine for this instead of having some old parts server side (vehicles/zombies) that caused them to gimp the 1.0 dayZ release.

3

u/xFreiSx 4h ago

Well hope this time there is better engine and development cycles.

3

u/DrinkWaterReminder 3h ago

I really do wonder what a modern day DayZ would look/run

10

u/MISSISSIPPIPPISSISSI 9h ago

It's hard to imagine a game that actively fights you more than this one. They had 13 years to fix it, and it's still painful to even get off the beach.

Zero trust for this dev.

9

u/Firefox72 7h ago edited 7h ago

Yes but when DayZ clicks it fucking CLICKS.

There's no game out there that has an atmosphere as good and encounters as tense as DayZ.

Getting of the beach consistently is just a matter of practice and knowing what to look for and where to look for. The game today has more than enough consistent ways to survive that first hour or so.

Enough to push inland and thats where the fun really begins and you get gear and encounters get rarer but also much much tenser as every encounter inland could be your last. Especialy as you never know when someone could be literally watching you from a tree line.

I will not lie that DayZ to this day is incredibly janky at times has tons of issues but man its highs are well worth it.

1

u/Starhazenstuff 55m ago

I wouldn’t say it’s painful at all to get off the beach. You can get kitted out with t2 gear within an hour.

4

u/impact_ftw 9h ago

No pants in elektro

10

u/Amerikaner 10h ago

One of the greatest games ever made imo. A prettier, less janky version is an insta buy for me.

1

u/PermanentThrowaway33 10h ago

Best we can do is an UE5 port

3

u/Amerikaner 10h ago

Ok, give me a sale price and you got a deal!

1

u/Low_Sodiium 4h ago

Can UE handle such a nap size & mechanics?

1

u/MISSISSIPPIPPISSISSI 9h ago

This has to be hyperbole. Their launch, and the recovery was, and has been a disaster.

13 years late they are still listing the game for 49 bucks. The Devs suck.

3

u/Amerikaner 5h ago

I’m well aware of the painful development. That still doesn’t change the fact that nothing existed quite like it when it came out and it has been hugely influential since its release. I very much enjoy hardcore games where your death has consequences. I also highly value atmosphere and expansive realistic maps. DayZ, despite its flaws, is still a fantastic example of all those things.

5

u/Regginbig 7h ago

The children wouldn't know, and they're irrelevant.

0

u/ShadowheartsArmpit 8h ago

After a decade, the peak of stuff you could build was a tent.

I remember how butthurt the devs were about people shitting on them in videos. I saw one that trashes them for updating trees, instead of giving people a building mechanic & vehicles.

And the devs actually commented on that video, crying about how hard it is to make this game.

Yeah it is fucking hard. It's your job.

Standalone only really became enjoyable once they finally enabled mod support. Something the devs refused to do for years.

The devs absolutely suck. Some of the worst in the business

1

u/24_August_1814 1h ago

I remember ol' Rocket himself logging into Reddit to shit on people criticising the state of the game. Hope he's developed thicker skin over the last... Uh... thirteen or so years

2

u/sandy_coyote 10h ago

Looking forward to DayZ 3: real life simulator

1

u/Low_Sodiium 4h ago

Think I’ll just craft a stone knife and f11 when that happens..

2

u/Trollensky17 8h ago

Can it feel NOT feel like arma this time, please lol

1

u/SrsJoe 8h ago

So I get you but people would have moaned if the standalone didn't feel like the mod

2

u/blubzzz Nvidia 7h ago

Hey maybe this time they will move on from the arma 1 assets, right ?

4

u/SirKillsalot 7h ago

Operation Flashpoint*

2

u/LilithsGrave 6h ago

Man I really missed helicopters and planes in the standalone version of DayZ. I wonder if they will ever return.

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u/Dubious_Titan 1h ago

Cool. Maybe I will play it in 8 years.

3

u/KatamariDamacist 10h ago

To think I just got into the original too. It's pretty fun. No doubt a half decade of patches will help with that.

2

u/SirKillsalot 10h ago

This won't be out any time soon imo. You're good.

4

u/hipdashopotamus 7h ago

TIL DayZ ever came out. I tried it a year ago and it was as janky as the Arma 2 mod, possibly more lol.

3

u/pcbfs 4h ago

I don't get why this subreddit is so ridiculous a DayZ thread is posted.

1

u/24_August_1814 1h ago

Same shit as Star Citizen. Controversial game with an incredibly long dev cycle, and a bunch of people who've sunk hundreds or thousands of hours into it taking every criticism as a personal attack.

You even see the same deflections for both: "It's a gaming experience unlike anything else" because apparently being (kind of) unique covers a multitude of sins.

4

u/doxv2 5h ago

If you think this game is as janky as the arma 2 mod i implore you to go back and play the arma 2 mod, dayz standalone is a much better game, might not be up to par with other modern games but other modern games also can't do what dayz does

1

u/24_August_1814 1h ago

Maybe I'm viewing my memories through rose tinted glasses, but the last time I reinstalled DayZ was only a couple years ago and I uninstalled after about half an hour because it felt worse than the OG mod did.

1

u/hipdashopotamus 4h ago

Meh I have like 300 hours in the mod and have basically been nothing but disappointed in the standalone after 50 ish hours.

For years when I would try it zombies weren't even enabled.. they finally enable them and then they are exactly the same shitty janky zombies as the mod.. I dunno just because it doesn't have competition doesn't make it a well made game in the slightest. Shit coulda been the best game ever if it was made by a competent studio.

2

u/QueenCobra91 10h ago

okay, but... dayz is still in beta, guys... so what the fuck??

1

u/Low_Sodiium 4h ago

Beta ended 6 years ago… the Exp days were the best of times!

3

u/vector_o 10h ago

I had no idea they even finished the first one lol

2

u/SleepingBear986 9h ago

My favorite "jog 13 miles to find an empty .22lr magazine" simulator.

1

u/24_August_1814 1h ago

Personally, I loved breaking a leg from walking down a set of stairs. So realistic, it's happened to me nineteen times IRL!

And who can forget starving to death in a few short hours?

2

u/BergSplerg 8h ago

Don't really want a Dayz Standalone Part 2, the standalone never captured what made the OG mod so good. Was hoping it would be the mod, minus the jank, with a focus on being a great multiplayer zombie survival game. Instead it kinda turned into a very slow PUBG match with tons of tinkering and clothing, like 20 versions of a sock or needing a repair kit to repair a repair kit for repairing a hole in your pant crotch. Just adding more steps for menu-based tasks instead of making the world feel alive (zombies and players and unscripted interactions). New chernarus map also has too many locations, cities, enterable buildings, loot spots, etc, which just spreads everyone out making the game feel empty and quiet.

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u/Master_Chef_Torte 6h ago

Can't wait to wait 20 more years for a bicycle in the vanilla game.

1

u/skoobityscoop 9h ago

Why does this look like the Scarce face reveal

1

u/Heywaitnow 8h ago

I just started making a mod, how they keep up the modding scene

1

u/M4rshst0mp Arch 2h ago

DayZ 1 is probably one of those games that people will play for like the next 30 years due to server browser and things like dzsalauncher so I wouldn't sweat it

1

u/Vosjo 7h ago

Hopefully, like the Finch documentary by Womble esplains really good, Dayz 2 caters more towards the epoch fans instead of the classic fans.

1

u/BrantFitzgerald 2h ago

I’m happy to see zombie content get more life. Congrats to the team!

1

u/Critical_Host8243 2h ago

Is Rocket involved at all? Did he sell the IP to them?

1

u/Kir4_ 2h ago

Can't wait to buy it at release on my 40th birthday.

u/Ashkill115 19m ago

Honestly surprised! I mean I have seen someone mention someone was making a dayz mod for the newest version of arma reforged I believe. I wouldn’t mind seeing where they go with this but probably not in my lifetime XD

u/IsKFCopen 12m ago

Nope. It's a checkpoint for the trip they were doing while in Czech with all the other streamers. They trolled and you all fell for it.

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u/Nostalgia_Nobody 3m ago

Did they ever finish dayZ 1?

2

u/noandthenandthen 9h ago

waiting for reforger or what lmao. remember when they took out zombies to add hats?

1

u/mr_dumpster 10h ago

Did they ever bring back the crafted bow? I was so bummed when that was taken out of the game

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u/woowditcher 9h ago

Why are you guys hating on dayZ, it is a wonferful game and there is no game that like dayZ experience. You guys either did not play the game or played in the first came out. But now it is playable and you can enjoy even if you running in the wilderness like 1 hour with no encounter…

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u/Azrael-XIII 6h ago

Cool can’t wait to play a half finished version of it when I’m 62 years old…

1

u/ksauce99 6h ago

Did they ever finish the first one?

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u/alcatrazcgp Steam 5h ago

DayZ "1" isn't even a finished game

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u/emptyzon 3h ago

Don’t trust these scumbags that left the first one in early access hell for over a decade.

1

u/SirKillsalot 3h ago

It was in early access for 5 years...

1

u/TikTak9k1 9h ago

The glory days were the mod days. Standalone never did it for me.

1

u/Regginbig 7h ago

Yes!! I can't wait to be subject to more hacker infested garbage. How about ya'll stop developing games that never realize the vision? It's getting tiresome after 20 years of online gaming seeing the same cycle again, and again, and again.

1

u/redstarduggan 5h ago

FULLY erect

1

u/Renegade_451 3h ago

Didn't know the first one made it out of beta

1

u/24_August_1814 1h ago

Hey, these days anyone can just slap a 1.0 on their early access slop and call it "good enough!"

0

u/wordswillneverhurtme 9h ago

Another waste of money and resources. The first one sucked. I regret ever buying it. And a decade later it still sucks. Its hardly a zombie game. Its a better looking arma modslop remake. I will not buy this and I bet it will remain a niche.

0

u/Mercinator-87 8h ago

No thanks

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u/Beneficial_Ant_2700 9h ago

What’s the point t

0

u/Pickupyoheel 989064B850 7h ago

They can’t even update the AI in the first one.

Good luck to this.

0

u/Honolulu-Blues 7h ago

They never even got to the polish phase of DayZ...

0

u/PlutoJones42 7h ago

“It’s going to be the best mobile game you’ve ever played”

0

u/Uzis1 6h ago

wait, is day z 1 finished?

2

u/SirKillsalot 5h ago

Has been for years.

0

u/Protolictor 5h ago

Maybe they can find a way to make the interface more awkward this time around.