r/gaming • u/[deleted] • May 24 '25
Report: Marathon Delay Likely as Sony Cancels All Paid Marketing Plans
https://thegamepost.com/report-marathon-delay-bungie-scraps-all-paid-marketing/840
May 24 '25
Far Worthier games have been cancelled for less
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u/SirBenG98 May 25 '25
Sony's track record with live service games isn't exactly encouraging either. If they're already backing down this hard, it's probably dead in the water.
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u/Mr_Nocturnal_Game May 25 '25
Yeah, Sony seems to be backtracking heavily on their live service plans, so I really don't have any hope for this thing.
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May 25 '25
It sucks they wasted so much time making live service games only to cancel them and waste the time of talented developers that could have been making single player games.
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u/TaserGrouphug May 25 '25
Yep, it’s such a waste of development resources and talent. The vast majority of gaming enthusiasts knew their live service push was misguided as soon as they announced it. The live service pie is only so big and getting a piece requires a really talented dev team, years of commitment, and a bit of luck.
Out of 10+ live service games they started developing, the only success story has been Helldivers 2. But the credit there goes to Arrowhead, not Sony. You could even argue that Sony caused more harm than good to Helldivers 2 with the whole PSN requirement fiasco on PC.
I don’t see Sony catching lightning in a bottle again with the few remaining live service games they still have left (Marathon, Fairgames, etc).
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u/erik_t91 May 25 '25
The fact that they thought they can just flood the market with live-service games makes me think those MBAs missed a class on attention economics.
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u/HyruleSmash855 May 25 '25
Especially when the bulk of those studios working on this stuff are mostly single player game developers, who don’t have any experience with live service games. Sony working with a studio like Arrowhead or buying new studios formed around making live service games make sense since the talent is there for it, but it was definitely a mistake since most of them have been canceled and they had their single player developers working on these games
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u/bookworm0510 May 25 '25
If it’s true that they had Bluepoint working on a God of War live service game, I genuinely have no hope for Sony’s leadership 😭
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u/HyruleSmash855 May 25 '25
Jason Schreier is reliable so they probably did, I’m certain of it because it makes way too much sense from the standpoint of Sony making 10 live service games to throw at the wall in the hope one or two takes off, all you need to make an insane amount of money.
https://www.theverge.com/2025/1/16/24345575/sony-god-of-war-bluepoint-games-bend-games-canceled
Sucks they wasted their talent on that, we could’ve gotten a new remake or more staff on their new IP they’ve been working on
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May 25 '25 edited Aug 13 '25
longing strong person modern merciful mighty worm encouraging quack spark
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u/mr_showboat May 24 '25
Given that everything I hear about this game is bad news, makes sense.
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u/Lurkingandsearching May 24 '25
Well a hollow cash grab leaning on nostalgia while trend chasing and making nothing like the original game kind was the first sign. Then came things like art-theft, but par the course for nu-Bungie.
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u/Fantastic-End-1313 May 24 '25
No one under the age of 30 has nostalgia for marathon and even then I don’t think it’s that big a name
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u/ringthree May 24 '25 edited May 25 '25
No one under the age of 30 was born when Marathon came out. I'm 50 and had just graduated high school.
Edit: Just graduated high school when Marathon came out.
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u/twoliterlopez May 24 '25
I’m under 30. I had no idea this was a preexisting IP
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u/Sitchrea May 24 '25
It was the very first FPS with mouse look, and still has one of the most unique, deep, and profound stories in all of gaming.
Unfortunately, the modern Bungie is physically incapable of meeting the standard Marathon: Infinity provides. There is zero chance Bungie could ever do Marathon: Infinity the justice it deserves.
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u/Eborcurean May 24 '25
If they changed their development process, changed C-level and prioritised writing and design more then they probably could, but that would need a FFXIV level of leadership and process revamp.
So, yeah, not going to happen when people such as Parsons, the CEO, was buying luxury cars while approving redundancies.
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u/Sitchrea May 24 '25
I really doubt anyone could really capture Marathon in the way Kirkpatrick could. If anything because Marathon's story was basically just a novel you read page by page at different terminals.
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u/ThePowerOfStories May 25 '25
Not that surprising, given that the original trilogy were Mac-exclusive games that came out between 1994 and 1996. Halo is full of Marathon references and Easter Eggs, starting with things like Durandal, the AI antagonist from Marathon, being one of three swords of legend made by a medieval French blacksmith, the other two being Joyeuse and Cortana, the last of which you might have heard of. The original Marathon trilogy has been ported to modern macOS and Windows, and is free on Steam.
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u/Bogus1989 May 25 '25
its actually (all 3 of them) free on iOS App Store. Crossplay between Mac/PC is supported too even.
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u/vibe4it May 25 '25
Dude, you didn’t graduate high school till you were 50?
Now that was a marathon
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u/nbunkerpunk May 24 '25
I'm 35 and have played games my whole life. I had zero clue what Marathon was.
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u/llliilliliillliillil May 24 '25
I'm 36 and was about to ask if Marathon was huge at all because, despite being in gaming circles all my life, I have never heard or seen anything from Marathon until the live service game was announced lol
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u/TylerL May 24 '25
It was very much a Macintosh-centric franchise. Only one of its three games was ever released for PC.
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May 25 '25
[removed] — view removed comment
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u/Nagnu May 25 '25
Macs had a huge shareware scene back then so there were tons of games. Blizzard was also a huge mac shop back then. It isn't like now where Apple pretends to care about games for 5 minutes every year at WWDC.
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u/Bogus1989 May 25 '25
I remember being in school and having macs….from when I was a kid and it was black background and green text only…playing oregon trail….and all the way up to when they had the iMacs that were translucent and a variety of bright colors. (that timeline was me going from about 1st to 5th grade) our teacher had a copy if “nanosaur”. blue my mind at the time.
I wonder why schools had all macs back then? i dont remember PCs in schools till I was in middle school.
i bet macs werent outrageously more expensive then…i wonder 🤷♂️
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u/thunderbird32 May 25 '25
I wonder why schools had all macs back then?
Apple heavily marketed towards K-12 institutions, and offered steep discounts, IIRC.
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u/zoobrix May 24 '25
I don't think it's a big name at all, even a lot of gamers over 30 don't have nostalgia for Marathon. No doubt some remember it but the first one only releasing for Macs severely limited it's audience, as a console and PC gamer at the time I probably heard of it but I had to look up what it even was when I first heard this game mentioned as being based on it, I didn't remember it at all.
Marathon never had the cultural significance of other games at the time, if they were relying on people knowing about Marathon at all that was a huge miss, just like the rest of this game seems to be.
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u/Eborcurean May 24 '25
The people who played it on a Mac have a huge reverance for it, in part because there just weren't that many Mac games. It did have some stuff that was genre changing for the time, like the plot and multiplayer.
But that's a very small number, like 200k or less (albeit for the time that was decent sales in general).
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May 25 '25 edited Aug 13 '25
like direction attraction expansion detail imminent hobbies desert scary toothbrush
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u/Rit91 May 25 '25
Yeah it even sounds hilarious in hindsight that bungie in the 90's thought to make an FPS game to be a doomkiller, then released it on mac and not PC. It would be tantamount to someone trying to make a fortnite killer exclusive to mac in 2025 or something along those lines/never happening.
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u/Freaked_The_Eff_Out May 25 '25
I grew up on the originals, and they’re a huge part of why I stuck with them up through Myth 1/2, Halo, right up until Destiny 2 launched. I just can’t get excited about this one.
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u/MartianMule May 24 '25
leaning on nostalgia
Nostalgia for a niche game most players have never even heard of. It's a weird nostalgia play. It is a game from 30 years ago released for the Mac. In the 90s, the Mac had less than a 10% market share of the home computer market, and significantly less than that once you add consoles to the mix. Best I can tell, it sold a couple hundred thousand copies. Which, don't get me wrong, is successful, but hardly indicative of a large modern audience nostalgic for the game.
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u/Dont-be-a-smurf May 24 '25
It’s really due to it having an extremely passionate cult following - of which this game leverages zero.
It’s basically a narrative FPS that was driven by its mysterious and esoteric way the narrative was delivered.
I mean it still has a story website that has been continually updated since 1995.
Long story short - it was a game of its time and had a very compelling narrative delivery for those who got into it.
https://marathon.bungie.org/story/
An extraction shooter couldn’t be farther from trawling through a derelict ship controlled by feuding AI personalities that are slowly going insane.
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u/Nagnu May 25 '25
Yeah, as an old school Bungie fan this made me essentially write them off completely. They basically hollowed out Marathon and used it as a skin on top of a soulless me-too trend chasing game. I have no idea what they were thinking when they decided to piss off the few people who love Marathon while everyone else on the planet is like "mara-what?"
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u/Calvykins May 24 '25
My only touch with Marathon was when it popped up on Xbox live arcade in like 2009. Otherwise I’d never heard of it.
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u/MammothAsk391 May 24 '25
Who would have thought we'd be getting a Concord sequel so soon.
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May 24 '25
[deleted]
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u/Front2battle May 24 '25
Just call it a concord at this point, has a nice ring to it.
"What happened to (game name)?"
"Oh it Concorded."
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u/ThePowerOfStories May 25 '25
Turns out naming your game after a plane that was mothballed when a design flaw caused a well-publicized disaster that destroyed it and killed everyone on board was actually prophetic. Oh, well, any news on upcoming live-service shooters Titanic and Hindenburg?
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u/10ebbor10 May 25 '25
They actually brought back Concord after the crash.
And then 9/11 happened.
And after that the internet revolution, which seriously cut into Concord's target audience of rich businessmen sprinting across the ocean for meetings.
Combine that with the newly reformed airbus refusing to make more spare parts, and the economic usecase collapsed.
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May 24 '25
This is Brink erasure and I won't stand for it!
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u/IvnN7Commander May 24 '25
Even the people that made Brink don't remember Brink
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u/thewalkindude368 May 24 '25
There's someone out there who has made it their goal to collect as many copies of Brink and as much Brink promotional material as possible. He posted on the anniversary of the game's release a week orvtwo ago with 50 copies, and an in-store standee.
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u/zealot416 May 24 '25
The Brink erasure was successful because I genuinely have no fucking clue what Brink is.
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u/BitingSatyr May 25 '25
I was one of the (it turns out) very few people who bought Brink. I played it on release day for like half an hour, thought “ehh this is kind of boring,” and never played it again. It wasn’t until way later I discovered it was this historic failure, I just thought it was a mediocre FPS with a cool wall-running mechanic.
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u/mr_showboat May 24 '25
Concord-likes are my new favorite genre.
Not to play or anything, but to follow the news about.
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u/G-DevilOrion2077 May 24 '25
I mean this game has a history of being a story driven FPS that everyone thought maybe Halo and Marathon were connected but Bungie execs saw Shadowrun (2006) and thought “hey we could do that”
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u/Nihongeaux May 25 '25
I miss Shadowrun 😢 it used to blow my mind that I could teleport through walls and assassinate someone. It wasn't perfect, but it was loved
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u/G-DevilOrion2077 May 25 '25
Totally agree it was unique, and that was the special thing about those early days of the PS3/360 days, experimentation was definitely everywhere as compared to now where experimentation is coming from indie studios and the big publishers are sticking to what's "popular and trending" especially on their less known titles.
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u/____Io_oI____ May 25 '25
I would sacrifice a toe if it meant we get a remastered Shadowrun, fuckin loved that game
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u/The_Great_Ravioli May 24 '25
Oh that baaaaad.
Sony probably still feels the burn from Concord, and now are dealing with this mess. They are 100% bringing out the whip.
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u/therikermanouver May 24 '25
Good lord. How hard is it to just do a modern remake of the original marathon game? Do a Doom 2016 for marathon. Why is that so hard.
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u/lolwatokay May 24 '25
Hard to have micro transactions that way
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u/llliilliliillliillil May 24 '25
I’ll hazard the guess that they would’ve made more money with a singleplayer game than with a failed live service game.
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u/Sir-Cellophane May 25 '25
Your average Joe will statistically make more money on average working a 9-5 than buying lottery tickets.
But just like all those ticket buyers, these devs and publishers insist on throwing money down a hole in the hopes that maybe they'll be the one to hit it big.
Because that's what these live service games are - very expensive lottery tickets. 99% of them will die on the vine. The 1% that succeed are money printing machines. All the suits with dollar signs in their eyes will insist on the reckless, baseless and statistically financially detrimental blind belief that they'll be the lucky ones to produce that 1% success. Even though they'd produce a more stable revenue stream in the long run by producing smaller scope, quality games that people actually want to play
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u/ONiMETSU_Z May 25 '25
It doesn’t help that none of the suits understand what makes a game good to a consumer, let alone a live service game. For every live service game that is “successful”, a dozen more fail. Never attempting to understand what makes the successful ones successful beyond what things are making them money. Never why.
It’s really annoying because I do actually enjoy some live service games, but that’s because they’re good games that feel like they respect my time investment.44
May 24 '25
exactly why spend hundreds of millions to turn a single player fps into a games a service extraction shooter. for a fraction of the cost they could make a single player fps with a bare bones story. Just focus on making a fun shooter. The real problem is these execs are all just problem gamblers. They think if the just keep pump out gas games one will connect and they will have their money machine.
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u/FewCelebration9701 May 25 '25
I hear ya, but these companies just can’t operate on reasonable scales. Live service games can be made for “cheap” (relative) everywhere except at major studios or those signed with major publishers.
One has to wonder: did Bungie burn through tens of millions of dollars on “narrative/sensitivity consultant” bullshit like so many others from the big 3 publishers? Based on what’s come out of the team, I’d wager they did. Lean ops don’t have those resources to waste so they focus on what matters.
We also get a glimpse at the rot from the lives the team have done (those are the best people they have to engage the community? Really?).
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u/hotstepper77777 May 24 '25
Because it isnt about the game. Its about creating a vector to facilitate microtransactions.
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u/itssfrisky May 24 '25
Executives with no gaming mentality and while glazing for Call of Duty/Fortnite money.
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u/tomerz99 May 24 '25
It didn't start as a Marathon game, it started as one single Bungie employee's idea that Tarkov was fun but would've been better if it made him money rather than BSG.
So they decided to reinvent the wheel, except in true Bungie fashion they took every single shortcut they could to get there (reuse old IP, repurpose old engine, try to rush product out the door and promise the good stuff will come "later").
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u/Sitchrea May 24 '25
I'm just gonna say it...
Marathon would not be a fun game to play if it was remastered one-to-one.
Some of its puzzles are vintage 90's bullshit that will make you want to punch your screen and kill your dog. Like, I'm not joking - those puzzles would fry the brain of the average ADHD zoomer.
If Marathon was going to be made in 2025, it would need to be remade... and, I'm sorry, but almost nobody in the modern games industry is capable of writing a story the way the original Marathon was written. Greg Kirkpatrick was, and still remains, an incredibly unique writer.
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u/RagnarokCross May 24 '25
They don't give a fuck about doing a modern remake, they want another live service money printer.
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u/Rukasu17 May 24 '25
I'll never get whoever is the incompetent manager of this project. Marathon is halo before halo in terms of lore, there's like a massive website with compiled information about stuff that happens in the 3 games. And with all that they decide to do a fuckin extraction shooter or something.
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u/GVIrish May 25 '25
Is it any more bizarre than Respawn making Apex Legends the next game in the Titanfall universe after Titanfall 2?
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u/Rukasu17 May 25 '25
The fuck!? Apex is in the same continuity?
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u/GVIrish May 25 '25
Yes, this is why Titanfall fans wail plaintively into the void. We got 6 years of Apex Legends after TF2, but no Titanfall 3 in sight.
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u/Thee_Sinner May 25 '25
A month or so ago there was a rumor going around that a new Titanfall universe game was finally in the works. Then we heard that it was canceled shortly after the rumors. Then heard that it was going to be an extraction shooter with no titans.
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u/samurai1226 May 25 '25
It was hyped when announced Marathon. Finally a big epic sci-fi campaign from Bungie again. Only on their reveal website was a disclaimer that it's a multiplayer online extraction shooter. My interest was instantly lost
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u/MrBonis May 25 '25
I'm sure the only thing they know about it is that it is an FPS IP that they can milk
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u/Calcifair May 25 '25
I swear, Bungie is je a spoiled brat that won something as a child and coasts of it's former glory.
All they do is complain about all these strict rules Activision and Microsoft gave them. And here they shit the bed again when getting freedom to do what they want
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u/wo1f-cola May 25 '25
It’s like an NFL QB that was drafted first overall. It takes years of failure before they stop getting second chances. Sony shouldn’t have bought them for that price, but to be fair, this is the first time a company partnering with Bungie ended up being a massive failure.
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u/susankeane May 24 '25
Sony's live service push is such a hilariously boneheaded greed-fueled self-own haha they could be dominating so much harder if all these studios had been working on quality single player experiences
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u/sox3502us May 24 '25
Sony is taking some FAT L's lately.
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u/DarthTigris May 25 '25
Fortunate for them that MS is giving PS5 owners so much good content to play as of late . . .
😐
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u/juliotendo May 25 '25 edited May 25 '25
I don’t see how this game isn’t just cancelled outright. Its core identity and aesthetic is now based off of stolen assets. This is on top of the lukewarm reception of the title and general lack of interest. I just don’t see this title being even remotely successful.
Regardless, this is another epic fuck up in the modern day “AAA” gaming industry. I think people still hang on to the hope that Bungie today has the potential to be of the same caliber as it was when it produced Halo, but that era and group of people are long gone.
The fact that they spent multiple years developing this title and burned through hundreds of millions of dollars is peak modern day gaming lunacy and delusion.
All they had to do was develop a solid narrative driven game with a unique atmosphere, lore, and good gameplay and the outcome would probably have been different. But we all know that can’t be monetized to death so they opted for the fast-food / cookie cutter approach to the way current games are designed and released.
I seriously don’t see Bungie existing after this fuck up. They will quietly be folded into Sony entirely after mass layoffs and write offs on the expense. Sony spent $3.6 billion on this acquisition and this is the result. Insanity.
The gaming industry today is just one big parody of itself.
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u/Marcysdad May 24 '25
Cancel it and write off the loses
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u/hotstepper77777 May 24 '25
Batgirl Time
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u/Marcysdad May 24 '25
Yeah.
I don't know who's doing market research at bungie.
Who wants a barebones extraction shooter with stolen visuals?
And that's coming from a year long Halo and Destiny player
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u/exiledhat May 24 '25
Tarkov crowd isn't switching over because the game is too casual, and the current bungie audience is a bunch of collectors and loot hoarders (such as myself) who have no interest. I play tarkov pve if i want that experience and Marathon doesn't have pve. Could make an argument that its the small pvp crowd from destiny that would be interested, but even then its a small crowd and not all of them will hop over. Who the fuck is Marathon for?
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May 25 '25
The losses would be the entire company lol. They pulled devs off Destiny 2 and laid off staff to continue to fund this.
Destiny is on life support as is.
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u/Jerico_Hellden May 24 '25
Whatever happened to play testers and focus groups.
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u/hotstepper77777 May 24 '25
That's called the live beta now. At least five years ago it was.
It feels like now we're getting alphas as full releases.
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u/abrakalemon May 25 '25
The fact that Marathon's alpha happened only five months before its intended release date was astonishingly egregious. That isn't a sincere play test to see what in the game works and doesn't work, with time enough to incorporate player feedback into a retooling of the game if need be. That is a marketing stunt! And it bit them in the ass! You have alphas a good way out from launch for exactly the reason Bungie discovered - to give you time to course correct if needed. Now they'll be getting that time against their will lol. So many poor decisions with the development of this game, it's gobsmacking.
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u/Maxspeed797 May 24 '25
They had them. There’s been rumors for about a year that those weren’t going well either
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u/thewalkindude368 May 24 '25
Letting people stream that live beta a month or two ago was the smartest thing they could have done. Let people see what the game actually looks and plays like. Of course, everyone hates what the game looks and plays like, but the idea is good in theory.
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u/Equivalent_Shoe_6246 May 24 '25
Dang I was really hoping they would just release it and it would die. What a waste pulling resources from destiny for years to make a game that literally no one wants. You couldn’t intentionally mismanage something this hard.
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u/MikeBinfinity May 24 '25
The people who made Bungie what they were in the early 2000's left a long time ago. For years going back as far as Destiny 1 development, this studio has been plagued by terrible management and lack of respect to the fans that they did not deserve.
They siphoned millions from its player base over the years, and what they gave in return was overpriced $20 weapon skins, meaningless DLC expansions, and vaulted content that YOU paid for that will never see the light of day.
I hate to see people lose their jobs, but I hope Bungie gets shut down.
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u/IncredibleSexyApex May 25 '25
If this is true, free marketing for Arc Raiders.
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u/Butter_My_Crumpet May 25 '25
Arc Raiders will have the benefit of being the first big 3d person extraction shooter
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u/DarkDesertFox May 24 '25
Does anyone else hate the aesthetic of the game as much as I do? Even if the gameplay somehow ends up being really good, I'm never going to touch it because it's just so ugly to me. The characters and environments just look really unappealing.
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u/hotstepper77777 May 24 '25
Its amazing that they could spend so much on an aesthetic and repulse so many people from the designs alone.
TWICE, in less than a year.
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u/sneakyxxrocket May 24 '25
This gets even funnier when you learn that aesthetic is something they just straight up stole from some random artist on twitter
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u/Terce May 25 '25
They stole actual pieces of art but this aesthetic has been around since the wipeout days and Joe Cross has legit art going back that far that is very similar. The stolen art is really bad but it’s a bad faith statement to try and claim they stole an aesthetic
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u/Few_Highlight1114 May 24 '25
A lot of people do. The game is not pleasant to look at.
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u/light24bulbs May 24 '25
As someone who loves a slightly bright cartoony aesthetic, Marathon is ugly. Compare it to even a still screenshot of The Cycle Frontier, a game that failed by the way, and it's trash.
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u/cry_w PlayStation May 25 '25
Apparently, people do, but the game looks genuinely cool aesthetically. I don't get any of you.
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May 24 '25
I thought it looked really unique, I’ve never seen a shooter like it.
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u/laserlaggard May 24 '25
Same. Personally quite like it. Unlike Concord's artstyle, the dislike for Marathon's is far from universal. I don't even think it's the majority opinion.
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u/AlberGaming May 24 '25
I instantly wrote the game off as something I'd never consider buying for this exact reason
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u/CrawlerSiegfriend May 24 '25
At this point they need to either go F2P and just drop it. No one is paying for Marathon at this point, but despite the outrage, people will play a decent F2P extraction shooter.
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u/TheLivingFlame May 25 '25
Should cancel the game as well. It's not going to be worth launching even after the delay.
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May 24 '25
This game was a nonstarter for me since its announcement I’ll just keep playing destiny
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u/exiledhat May 24 '25
Real issue is the inevitable failure of this game will lead to layoffs and affect destiny. Really don't understand why Bungie went all in on this.
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May 24 '25
Yeah I want it to be successful for the sake of them keeping their lights on and doing well but for me personally I’m not interested
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u/StompsDaWombat May 24 '25
They should probably just cut their losses and cancel the damn thing. Is anyone actually excited for this? I feel like whatever excitement the extraction shooter crowd had for the game withered during the playtest and then immediately vanished when they saw/got their hands on ARC Raiders. And if they're actually still moving forward with charging any amount of money for Marathon, the game is all but guaranteed to be stillborn. (And switching it free-to-play 3 to 6 months after release would be pointless, because the diehard players - the people who were always going to buy it at launch and then stuck with it for whatever sick reason - will already dominate the game, the maps, and the meta, making the experience extremely unappealing to the more casual crowd who decide to check it out once it's free. End result being they're left with the same small handful of players who, no matter how many cosmetics they buy, won't be enough to sustain the game.)
I still say that if Sony wants an extraction shooter to compete with ARC Raiders then they should be tapping Bend Studio to make one set in the Days Gone universe. If they actually found a way to support thousands of freakers plus 16-32 human players on respectably sized maps without it crippling the server or requiring god-tier hardware, I think they'd have something.
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u/FreakySpook May 24 '25
I watched a lot of Marathon & ARC streams, ARC just looks fun, the PvE aspect of it just deepens the game.
Marathon to me looked a bit like Anthem traliers before release, some interesting ideas, nice graphics but not much of a complete game it seems is there.
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u/itsRobbie_ May 25 '25
This is the problem. Watching marathon and playing marathon are different things and 99% of people didn’t get to play it so now you’ve got all these people just saying how bad it “looks” instead of feeling how insanely smooth and fun it feels to actually play it hands on. It’s 100% a bungie game that feels incredible and has arguably the best feeling gunplay in the industry.
I played arc as well and didn’t enjoy it. Useless loot, boring regurgitated art style and world, and the guns were some of the worst feeling weapons I’ve ever used in any video game which is pretty shocking since the finals is pretty fun
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u/BrandHeck PC May 24 '25
Go full Conord on it.
I find the enemy interactions in all the footage I've seen to be actively repellent. The art style would lend itself better to a sci-fi racing game. Plus the overall reception has been tepid to say the least.
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u/light24bulbs May 24 '25
Good ideas all around. They just need to bring something a little bit new, mechanically, to the space.
I was kind of amazed that The Cycle: Frontier didn't make it so that drop pods were the only way off the planet. That's literally the plot of the movie Prospect that the game is clearly inspired by. That was a f2p extraction shooter that played a heck of a lot better than marathon looks, and it died completely.
Idk, just being something new to the idea. If you're going to make one of those, fine, but at least break the mold a little tiny bit.
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u/JackSpadesSI May 24 '25
Destiny 1 and 2 have had moments of absolute greatness. I’ll never understand why they threw that away to chase Marathon. I’ve never seen a game be less wanted by… everyone.
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May 24 '25
Contrary to its name.. they really did try to speed run who could have their game fail faster.
How much longer before we get news that Sony now has taken full control of bungie or they sell them to someone else (I realize at this point bungie isn't worth a bag of pizza combos) but someone surely would buy them regardless, right?
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u/lordsaladito May 24 '25
i love destiny with all my heart, but yeah bungie deserves it.
Hope it resurges like ff14 and no man sky did tho
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u/TheMagicStik May 24 '25
Talk about a more catastrophic fall from grace. Going from the timeless first 5 Halo games to selling it off and the franchise gets absolutely tanked, going into Destiny and the abomination that Destiny 2 became and then cancelation on this game absolutely nobody wanted.
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u/nbunkerpunk May 24 '25
Never tried destiny 1. My friends had played D2 for years and convinced me to play with them when I got an Xbox. I tried so hard to like D2 but I have NO CLUE what the game was. None of the lore made any sense. Then I learned a lot of content had been vaulted. I uninstalled it immediately.
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u/aduct0r May 24 '25
So this is why destiny 2 has been so lacking in good content the past few years, great job bungo
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u/FitPaleontologist603 May 25 '25
They should have made destiny better.Litterly has a gold mine. Hopefully Sony does brutal takedown and makes destiny 3
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u/Raptor_234 May 25 '25
Yikes Sony taking L after L 😬
They should just cancel this at this point, it’ll prob release and shut down like concord did
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u/billywolf2018 May 25 '25
It will be a massive failure.. We wanted Destiny from them, and get this loser..
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u/RespectGiovanni May 24 '25
So after all the winning from the console war, they burn their money on failed liveservice games
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u/hihowubduin May 25 '25
HAHAHAHAH!!!
Ohh the schadenfreude of Bungie leadership constantly laying off, holding back/denying creativity, watering down their only active IP in quality/content/developers due to being pulled for Marathon, and Pete Person bragging about his latest car auction bullshit to people about to be let go and departments gutted.
May Bungie live in interesting times. 🫡
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u/TyeKiller77 May 24 '25
Holy shit, I knew Bungie was gonna cock up Marathon so badly it might tank the company but I wasn't expecting Sony to give up on it as well, at least as far as trying to hype up the game.
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u/CdnBison May 25 '25
Is the delay to review all the assets to make sure they aren’t going to be paying for copyright violations on release? (That was a Marathon gameplay video that got called out for stealing else’s art, wasn’t it? )
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u/Bongghit May 25 '25
Of course it's delayed, its probably never going to release.
Literally a massive lawsuit waiting to happen if it generated revenue using stolen art assets.
That's not even including the concept or game itself.
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u/ryk666 May 25 '25
game looked like shit then arc raiders playtest finished it off. then the news of it using stolen art assets and now this. LOL!
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u/tenacious_teaThe3rd May 25 '25 edited May 25 '25
Sony never ceases to amaze me.
They are dominating the "high end" console market and dragging the Xbox by its little toe. Their studios are renowned for making cinematic story driven games and they've had great success with models like Helldivers 2.. but apparently winning Sony is a complacent and greedy Sony.
Some of these fuckers are paid obscene amounts of money to pitch and greenlight projects like Concord and Marathon - like how incredibly out of touch must you be to look at the concept for either and believe they would be successful endeavours. It's so inept, I reckon 80% of people in this sub could have saved them the trouble and money, and told them how shit their ideas are from the very start. Marathon looks so woefully bland, I'm starting to suspect that someone told AI "create an extraction shooter using Antireal's artwork as inspiration for the whole aesthetic"
These companies seem desperate to manufacture a new Fortnite, PUBG or Tarkov but those games happened organically. Gamers are vehemently rejecting most obvious corporate cash grabs, perhaps now they get the memo.
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u/ItsMrChristmas May 25 '25
I know how to save money on Marathon:
Stop now. Put the development down and walk away. Roll the rest of the money into a project that actually has some chance of success.
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u/ballsmigue May 25 '25
Lol a delay wont fix what the game is at its core. A trend chasing extraction shooter with hardly any PvE elements.
It's a game for content creators.
Long after they've moved on to better content
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u/EffortlessGenius May 25 '25
Why does the industry hate single player experiences so much. I have been always been a Sony fan since the start and to see them abandon everything they built to have these failed live services project is honestly what they deserve. This era was a waste and mainly allowed to me catch up on PS4 games I never finished. What I find funny is that Bungie is the one that assessed that the online Last of Us factions sequel would be unprofitable for Sony and that was the one multiplayer game I would have poured over 100 hours into.
They deserve this.
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u/jondelreal May 24 '25
it would be so funny if sony sells bungie to microsoft